Company of Heroes 2

Company of Heroes 2

36 ratings
Operation: Last Breath
   
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Item Type: map
Maps: sp
File Size
Posted
5.653 MB
Oct 22, 2016 @ 2:36pm
1 Change Note ( view )

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Operation: Last Breath

Description
August 17th, 1944: After the horrific loss at Pinewood River, the 12th Support Kompanie makes their stand at a special bunker facility hoping to stop the allied advance with the 41st Special Kompanie. Your Goal is to hold the trenches at all cost and secure a stonger force than the enemy. Good Luck

Objectives:
1. Hold the Victory Points till enemy counter reaches 0
2. Stop Allied Advance

Notes:
* DO NOT rely on your ally, they will be overrun quickly
* This map has a transition for day to night
* Easy at first, then a massive push will arrive when night falls
* Build up quickly and deploy strategicly
* There are free starting weapons for your forces when the match begins
* You get 2 starting buildings (HQ and Inf Kompanie)

Another Attempt at SP maps, yet not including an actual objective system. This map took some time to work on but I believe that is has paid off due to enhanced encounters and difficulty overall. As always enjoy! - Eagle
14 Comments
[82AD] Fingus May 29, 2022 @ 5:37pm 
Yeah map is broken ;((
Joker3223 May 7, 2021 @ 7:54pm 
No worries, thanks for the quick response. I'll be on the lookout for that new multiplayer map!
Aprocotus  [author] May 7, 2021 @ 7:12pm 
sry, i deleted ur last comment by accident, seems there is an error in the prefab code, or something since they are triggered by your ally. I will probs look into it in the future but im currently developing a multiplayer map
Joker3223 May 7, 2021 @ 6:57pm 
Does anyone know how to get the rest of the waves to attack? I fight the initial wave that is there when you start the game but when nightfall comes no one else shows up. They're all stuck on the other side of the river.
American boss Dec 16, 2020 @ 11:54pm 
Very good work, thank you! In addition, I am also learning to edit the mission map with the company of Heroes 2 tool, so I would like to ask, is there any way to modify the pop cap in the mission map? I want the AI and I in the mission map to build more than 300 pop troops, so it's better to play. Is there any way to do it?
Aprocotus  [author] Oct 19, 2020 @ 2:01pm 
Its not in skirmish, its under modding hub and i believe 'mission list' since its single player
Sam Beads Oct 19, 2020 @ 4:53am 
Can't find the map :(
Human72 Dec 7, 2016 @ 6:11pm 
I see test it out and see if it can work outright for the skirmish's if it can work for that. then mods can work with it.
Aprocotus  [author] Dec 7, 2016 @ 6:07pm 
although, i could configure with the coding to see if i can turn it into a single player skirmish so players can add mods but it may not work
Human72 Dec 7, 2016 @ 6:05pm 
awwwwwwww :( ok then. :(