Team Fortress 2

Team Fortress 2

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Kemptown
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Mode de jeu: Roi de la colline
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69.585 MB
21 sept. 2016 à 4h23
6 mars 2023 à 16h41
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Kemptown

Description
Fight over a fountain. A really, really nice fountain.

Kemptown is a standard King of the Hill map set in the heart of a war-torn English city. Capture and hold the central control point, perched on top of a fountain, for three minutes to win.

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Discussions populaires Tout voir (2)
3
28 sept. 2016 à 14h58
Im saying it and i dont regret doing that.
MakeEmWorkInFields
0
7 juil. 2017 à 19h53
The Game Crashes!
EduRitter85Br
119 commentaires
99 10 déc. 2021 à 16h24 
Running a server with this map in rotation: coffee-break.tf2.host OR 195.181.165.75:27015
SloppySausage 23 janv. 2021 à 5h11 
░░░░░░░░░░░████
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▓▓▓▓▓█░░░░ Valve , ░░░█
▓▓▓▓▓█░░░░Add This ░░█
▓▓▓▓▓█░░░░ Please ░░█
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Pikachu on LSD 11 sept. 2018 à 7h20 
A year and a disassembly of the game later, I've properly figured out the issue with bots not working on this map: There's an info_player_teamspawn in RED spawn that doesn't have a team set. Because of that, the game treats it as a BLU spawn room instead. Filtering out the map server-side makes it work flawlessly.

The map will finally be running on my server with full bot support.
EpicFrostchaserSWF 6 avr. 2018 à 4h33 
Id Recomend Luftangriff
Becausse LuftanGriff is this but with an Luftangriff
Agent Smith 28 déc. 2017 à 5h54 
Wanna play on this map?!
Visit Agent Smith's Classic Server - IP: 89.179.247.243:27016
Octave Octavarium 2 déc. 2017 à 5h38 
More like koth_crompton
stallorama 12 aout 2017 à 8h07 
koth_kemptown obviously.
LocalizedWiseGuy 7 mai 2017 à 9h15 
like ex: koth_fert
LocalizedWiseGuy 7 mai 2017 à 9h13 
whats the map name?????????????????????????????????????????????????????????????
Pikachu on LSD 23 avr. 2017 à 0h24 
Looks great.

I'm trying to get this map to play well with bots (I host a dedicated server with all sorts of custom maps), but the game marks the RED team spawn as a BLU spawn area and RED bots fail to get out of spawn as a result.

I suspect that it's due to the func_regenerate entities not being assigned to the appropriate teams, though I'm incapable of rebuilding the map to find out for sure. Could the map author please implement those changes?