Team Fortress 2

Team Fortress 2

1,993 ratings
Game Mode: King of the Hill
File Size
66.361 MB
Sep 21, 2016 @ 4:23am
Mar 6 @ 4:41pm
2 Change Notes ( view )

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Fight over a fountain. A really, really nice fountain.

Kemptown is a standard King of the Hill map set in the heart of a war-torn English city. Capture and hold the central control point, perched on top of a fountain, for three minutes to win.

Popular Discussions View All (2)
Sep 28, 2016 @ 2:58pm
Im saying it and i dont regret doing that.
Jul 7, 2017 @ 7:53pm
The Game Crashes!
< >
Sam Dec 10, 2021 @ 4:24pm 
Running a server with this map in rotation: OR
76561198368724267 Jan 23, 2021 @ 5:11am 
▓▓▓▓▓█░░░░ Valve , ░░░█
▓▓▓▓▓█░░░░Add This ░░█
▓▓▓▓▓█░░░░ Please ░░█
Pikachu on LSD Sep 11, 2018 @ 7:20am 
A year and a disassembly of the game later, I've properly figured out the issue with bots not working on this map: There's an info_player_teamspawn in RED spawn that doesn't have a team set. Because of that, the game treats it as a BLU spawn room instead. Filtering out the map server-side makes it work flawlessly.

The map will finally be running on my server with full bot support.
EpicFrostchaserSWF Apr 6, 2018 @ 4:33am 
Id Recomend Luftangriff
Becausse LuftanGriff is this but with an Luftangriff
Agent Smith Dec 28, 2017 @ 5:54am 
Wanna play on this map?!
Visit Agent Smith's Classic Server - IP:
Octave Octavarium Dec 2, 2017 @ 5:38am 
More like koth_crompton
stallorama Aug 12, 2017 @ 8:07am 
koth_kemptown obviously.
LocalizedWiseGuy May 7, 2017 @ 9:15am 
like ex: koth_fert
LocalizedWiseGuy May 7, 2017 @ 9:13am 
whats the map name?????????????????????????????????????????????????????????????
Pikachu on LSD Apr 23, 2017 @ 12:24am 
Looks great.

I'm trying to get this map to play well with bots (I host a dedicated server with all sorts of custom maps), but the game marks the RED team spawn as a BLU spawn area and RED bots fail to get out of spawn as a result.

I suspect that it's due to the func_regenerate entities not being assigned to the appropriate teams, though I'm incapable of rebuilding the map to find out for sure. Could the map author please implement those changes?