ARK: Survival Evolved

ARK: Survival Evolved

3,020 ratings
Castles, Keeps, and Forts Medieval Architecture
Content Types: Structures
File Size
624.976 MB
Sep 16, 2016 @ 3:32pm
Aug 26, 2017 @ 12:48pm
36 Change Notes ( view )

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Castles, Keeps, and Forts Medieval Architecture


Mod ID:
Publically Released:

Over 200 versatile building parts
3 full structure tiers
-> Settler Tier = Wood equivalent
-> Villager Tier = Stone equivalent
-> Castle Tier = Metal equivalent
3 types of fully operational siege equipment
-> Mangonel
-> Trebuchet
-> Petard
3 Ranged weapons
-> Arbalest
-> Royal Arbalest
-> Longbow
Multiple arrow types and melee weapons.
Plus much more

True no collision on placement.
Adobe Cooling on all parts

Change the cosmetic appareance on all parts with the click of a button!
Currently included cosmetic options are:

Castle Tier
-> Greystone, Mossy, Sandstone, Obsidian, Hellfire, Red Granite, Dark Matter and Wood
Villager Tier
-> Herringbone Brick, Old Plaster, Cotswold Stone
Settler Tier
-> English Oak, Elm, Sweet Chestnut

-> Material Quick Change Tool to quickly change the look and style of your castle from a distance.
-> Foundations snap from ceilings for easy building on uneven terrain and bridging
-> Ceilings can become foundations via INI
-> Auto opening and closing doors
-> Foundation support radius increased from 2 to 3
-> Directional Glass Windows (one-way or two-way glass)
-> This mod is 100% stackable and does not require priority

INI settings for GameUserSettings.ini
*These are not required unless you wish to change them from the defaults listed below;


A more in-depth explanation of INI-settings and values can be found here

Mod Discord and Support
If you're having an issue you can't figure out or just wanna hang out and maybe get some sneak previews of things to come, join our discord by clicking the image below :-)

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Popular Discussions View All (233)
14 hours ago
PINNED: Servers running this mod
eNc | Henrik
1 hour ago
PINNED: Suggestions Thread
Leutian Kane
Jul 20 @ 3:12am
PINNED: Bug Reports (March)
CKF | ExileAcid
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IamSenpai86 Jul 19 @ 7:14am 
Last Bug Report was march last year so dunno where to put this - there appears to be a problem with the petards, literally cannot ignite them
darchangel89 Jul 18 @ 1:42pm 
Would you please please please add some Asian style stuff?
N7_Shadow Jul 16 @ 4:17pm 
Yes, there are a few issues with not being able to stack foundations. First is structure count. To make a thick wall, it takes more pieces to do it with walls instead of foundations. Some might point out the 3x3 wall, but the problem with that wall is that unlike large vanilla walls, this one does not have snap points in the middle.

Second is the texture. The texture is significantly different from that of the walls. This is very noticeable when you have to use a wall instead of foundations, when building on sloped surfaces.

The texture difference is also seen in the corner roof sections. It's very different from the other roof sections, so I never use them now.

Look, I am OK with mod makers abandoning their mods, but I wish they would give permission for others to pick it up and run with it, if they don't want to work on it anymore. To me, this would be a way of showing that you actually care about the community.
soepie7 Jul 16 @ 3:25am 
He said once he won't do it because there's vanilla methods for that... I don't think he knows what exactly we try to achieve.
Zoetrope Jul 15 @ 9:42pm 
closing in on a year since last update so I'd say yeah it's probably dead. Exile if you come back - please check on stacking with the foundations. I'm able to do it without (too much) issue at settler and villager tier but can't get the keep foundations to stack - with each other or on other foundations which is...not ideal
Xrl69 Jul 14 @ 2:58pm 
so i think this mod is dead the mod maker does not reply so im sure its dead but prove me wrong please i really love to see the mod updated... but soon i may just remove it because i get lag from it as well island map too...
N7_Shadow Jul 13 @ 11:32am 
@peter krick

Old fashioned they do on Vanilla servers. Make several crafting stations. Make either 2, 4, 8, or 16 stations. Why? Easier to equally distribute the materials to the stations. Just halve the resources as necessary. Any other number of stations means you have to actually do some math to equally divide. This also allows you to make different structures at the same time.
Oak Jul 13 @ 2:40am 
@Abyss My server has experienced massive lag and server crashes due to this Mod and it is The Island. Going to try the Advanced Architecture Mod next.
MrBazibaz Jul 12 @ 11:01pm 
i love the mod, but the glass is a bit buggy for me, its reflecting weirdly, almost making a 3d effect and not like glass should behave, any graphic setting i can change to make it behave like glass? or maybe server side setting?
peter krick Jul 12 @ 11:13am 
does anyone know how to increase the crafting speed of the crafting tables? if you do please let me know