Arma 3
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Lingor+Dingor Island v3.82
 
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
632.588 MB
Jul 6, 2016 @ 2:36am
Mar 31 @ 11:42pm
6 Change Notes ( view )

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Lingor+Dingor Island v3.82

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Description
This lush green environment in a fictional country somewhere near the Equator. Inspiration were countries such as Venezuela & Colombia. ~5 months were spent on research and creation of this world.

Lingor is one of the most played maps in Arma Community and first really lush green environment that worked well with all the optimizations.
Reason for the project is that I've been waiting for years for a proper optimised jungle map. With help of great talented man Berghoff that is now (after 5-6 months of hard work) possible to enjoy.

We have to understand that vegetation rich map is a whole different matter in BIS engine. PCs that were able to run Duala/Jade Groove on max settings & view distance of 10 km will probably only have sufficient FPS with 1000-4000 meter distance on Lingor. With months of optimisations (especially Berghoff did an amazing feat here) we can now enjoy jungle from air or from a grunt's perspective.

Required addon: CUP Terrains Core.
Popular Discussions View All (3)
2
Apr 8 @ 2:14pm
RPG Lingor Island
Lukas | A-W <3
2
Oct 2, 2016 @ 2:25pm
RPG Lingor Life
Louis Laroshel'
2
Sep 30, 2016 @ 3:48pm
ALiVE?
Ķing
< >
204 Comments
GunnyRebel946 Jun 19 @ 7:10pm 
How do I get the vehicles?
judsonholley47 May 26 @ 1:42pm 
all of my icebreaker mods keep crashing
help??
Sternkraft May 23 @ 5:19am 
Hello Icebreaker,

loving Lingor and Duala but when I enable either of them on my server I am getting a signatur missmatch on all my mods. Abramia works just fine. Could you have another look at your keys pretty please, would love to play on these.

Cheers
Razor May 8 @ 10:54am 
Just added this map to our server and it looks an amazing map, but we also have vehicles sinking into one of the bridges
http://steamcommunity.com/sharedfiles/filedetails/?id=921814660

http://steamcommunity.com/sharedfiles/filedetails/?id=921814725

Cheers
PierreMGI Apr 29 @ 8:38am 
Hi IceBreakr: Some difficulties for bridges, even for BI Tanoa!
If you have time: https://feedback.bistudio.com/T124620 . I can't do an AI convoy on Lingor, from NE island to center. Outstanding map for missions. I updated mine and I'm open for any remark or iidea.
[22nd] Amit Apr 17 @ 4:28pm 
I'll let you know if it happens again. Until then, don't worry about it.
IceBreakr  [author] Apr 17 @ 4:21pm 
Amit that is wierd, I always use folder name @lingor_a3 ?
kMaN Apr 16 @ 7:41am 
To put it simply.....awesome.
[22nd] Amit Apr 15 @ 1:50pm 
Hey, I just noticed something. The mod folder has the version name in it, but every time the mod's folder name changes, Steam creates a new folder and doesn't delete the old one, creating multiple 600+MB folders on my system that are obsolete in addition to the latest version of the map. Could you change the folder name back to just "@Lingor+Dingor Island" so that this doesn't continue to happen?

Thanks!
IceBreakr  [author] Apr 15 @ 10:17am 
Darjeeling: that is correct. Some of the units are available via FAP Units, addon for my island factions.