Arma 3
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Lingor+Dingor Island v3.82
 
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
632.588 MB
Jul 6, 2016 @ 2:36am
Mar 31, 2017 @ 11:42pm
6 Change Notes ( view )

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Lingor+Dingor Island v3.82

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Description
This lush green environment in a fictional country somewhere near the Equator. Inspiration were countries such as Venezuela & Colombia. ~5 months were spent on research and creation of this world.

Lingor is one of the most played maps in Arma Community and first really lush green environment that worked well with all the optimizations.
Reason for the project is that I've been waiting for years for a proper optimised jungle map. With help of great talented man Berghoff that is now (after 5-6 months of hard work) possible to enjoy.

We have to understand that vegetation rich map is a whole different matter in BIS engine. PCs that were able to run Duala/Jade Groove on max settings & view distance of 10 km will probably only have sufficient FPS with 1000-4000 meter distance on Lingor. With months of optimisations (especially Berghoff did an amazing feat here) we can now enjoy jungle from air or from a grunt's perspective.

Required addon: CUP Terrains Core.
Popular Discussions View All (3)
2
Apr 8, 2017 @ 2:14pm
RPG Lingor Island
Lukas | ExtremEShiro
2
Oct 2, 2016 @ 2:25pm
RPG Lingor Life
Louis Laroshel'
2
Sep 30, 2016 @ 3:48pm
ALiVE?
Ķing
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232 Comments
ag﷽j Jun 17 @ 12:15am 
Is this the newest version of Lingor available? :)
Nimrod ^2bam!^8 Jun 16 @ 1:54am 
I realy don't know what i'm doing wrong... I try to get this map to work that i can choose it in the Editor.... My load order have the CUP core aswell as the Lingor+Dingor mod in it, but when i try to choose the map in the Editor option, it dosent show up...Can someone help me, i realy want to plan a mission for this Island ^^
IceBreakr  [author] Jun 8 @ 4:15pm 
la sauvagerie: Not released yet for A3... sorry. I don't have time to convert the vehicles, some help needed! Find me up on Discord.
la sauvagerie au micro May 10 @ 3:49am 
where can I found the VBL and the others vehiules i can see on those pictures ?
charles_wipman Apr 10 @ 3:42am 
All this has changed very much from the OFP and ArmA times man, i hope to find some good coop in MP on your islands.
SickSidewinder9 Feb 28 @ 9:39pm 
It seems like night is way to bright as I'm playing through my Lib edit. Like movie nighttime, which is basically day. During daytime there is a funny haze. It's almost like when you turn the brightness settings up too high on your monitor or in-game, or when you brighten an image too much. It completely eliminates any advantage the good guys have :(
SickSidewinder9 Feb 25 @ 7:01pm 
http://steamcommunity.com/sharedfiles/filedetails/?id=1313977199 and stay tuned for updates. Probably Dingor, and FAP units inclusion.
slypher72 Feb 9 @ 10:11am 
so this GAL P72 Cruiser... interesting
Lausambaychua Feb 2 @ 10:13pm 
Thank you very much for your reply.
Duke of Skellington Feb 2 @ 9:56pm 
Nice! What kind of update was made to vegetation?