Arma 3
Lingor/Dingor Island
432 Comments
Baki Hanma Dec 4, 2024 @ 5:44pm 
noticed its a similar shape to the kenshi map
DESiRE Nov 26, 2024 @ 10:33am 
my all time favorite map from dayz mod
K-9 [redneck] May 7, 2024 @ 8:54pm 
follow-up The problem was a mod conflict so after an exhaustive number of changes and reloads I finely got things to work. Your Lingor mod takes a really long time to load cause of all the added stuff however, it's worth every extra minute cause it's definitely one of the best mods out there. KUDOS my friend. Please don't fix it any more it ain't broke. Again well done. Later
Nope May 7, 2024 @ 9:53am 
Is there a GAL/ARL faction mod ?
K-9 [redneck] May 6, 2024 @ 12:38am 
Please respond
K-9 [redneck] May 6, 2024 @ 12:37am 
Great looking map. I don't know what to call it (freeze-framing) (skipping ) it locks up with certain things exploding. Big warning pops up that certain buildings may cause freezes or crashes. Why put the mod out before it works completely? I like Lingor but I'm removing it from my ris playlist until it's fixed
Antivirus Dec 2, 2023 @ 10:46pm 
Hello, gorgeous island, it's a pity such a gorgeous job is disappearing, if there were sources, it would be possible to make a project of some kind, maybe you can use the sources?
Smartass Apr 9, 2023 @ 6:10am 
@Cody Stone 6 is east of the plantiera marker on the map, in the lone midsize elliptical patch of greenery. Generally stay north and in-between where the road forks between El Villon and Pikawas, and you're golden
=DWD=HachirohToube[GER] Mar 25, 2023 @ 2:25am 
the Bridge from Maruko to Puente Marlargo is Broken?
Cody Feb 27, 2023 @ 4:59pm 
I feel like the 6th stone isn't actually on the map
Cody Feb 27, 2023 @ 4:57pm 
Anyone able to help em out with the riddle. Need help locating the 6th stone and then the ending
dra90nslay3r Jan 21, 2023 @ 4:37pm 
hello would you give me permission to use this in a re-bundle into a map pack to reduce the number of mods in my groups modlist your mod would be linked and it would be unlisted so other people wouldn't be able to use it
Ice Nov 15, 2022 @ 3:05pm 
Hi all,
is there a way to make bridges unbreakable.
We are using your map with Hearts and Minds and AI always breaks bridges ... how can i fix it ?
Riskaz Apr 29, 2022 @ 7:19pm 
The other vehicles look to be French and perhaps German?
So maybe check out Hellenic armed forces, I'm pretty sure it has similar vehicles. Its hard to say what mods they are from exactly, but I do have a collection that includes vehicles from different countries. 99% sure all the vehicles are located within those mods.
Riskaz Apr 29, 2022 @ 7:16pm 
@Mr.Knight @Galgonite
From the looks of it it looks like stuff from FFAA? Atleast the ship is.
Galgonite Apr 29, 2022 @ 6:36pm 
what mods are used in the showcase photos.
Chriszekely Apr 13, 2022 @ 8:26pm 
Mr.Knight Just now
hello, can I ask a question? what is the name of the vehicle mods used in the photos.
honger Mar 25, 2022 @ 3:47pm 
some vegetation has weird shadow LOD, I don't remember noticing that before so it might be an issue with one of last Arma updates. Also occurs on your other maps. Any chance of fixing that? https://imgur.com/bMsmuLR
TheShanerator Mar 22, 2022 @ 2:15pm 
liwocom: litteraly EVERYONE doesn't care about Taiwan!
King Pyrrhus Mar 21, 2022 @ 5:52pm 
I have what might be a dumb question?. Weren't there units that went along with this (and Isla Duala too). I remember them in Arma 2. Have they not been recreated in Arma 3, or are they incorporated into some other mod?
liwocom Feb 26, 2022 @ 4:59am 
I hope to go out to Taiwan Island
MAJ Carnage Feb 3, 2022 @ 6:25pm 
Is there anything on this map that you may know of that could interfere with TFAR beta
IvosH_cz Jan 14, 2022 @ 10:37am 
WarMachine scenarios for Lingor and Dingor . Enjoy
WhiteyTidy Dec 29, 2021 @ 9:59pm 
Hey man, is there a server key for this?
diveyez Oct 29, 2021 @ 1:39am 
Years later after our first talk, people still ask me about fixing the index for this map regarding ALiVE.
Can I please have that unobfuscated copy of Lingor and Dingor for properly indexing to use with ALiVE?
ItzRaiden Oct 4, 2021 @ 5:41am 
It isnt possible that nobody saw it @Tapdole...

But I am smol brain for A3 server commandline :(
PringleFreak Oct 3, 2021 @ 11:56pm 
It's possible nobody will ever see this, but I'm trying to host a dedicated server and play lingor but nothing I put in the command line seems to work have tried: "@Lingor/Dingor Island" "@Lingor-Dingor Island" "@lingor_a3" "@lingor3" any help would be appreciated
Capt. Mandrake Aug 19, 2021 @ 2:06pm 
When I checked the Alive indexed maps Lingor/Dingor shows "working with X folder", what does this mean?
Poopshoot Aug 8, 2021 @ 5:35pm 
Howdy! I represent an Arma 3 Starsim Unit and we would like to use your map in our Mappack that we are putting together. What would we need to do so that you would allow us to use your map?
Interwopper Jul 28, 2021 @ 2:24am 
This is tanoa but free
wp726457 Jul 1, 2021 @ 7:13am 
Bridge coming off the northeastern most island doesnt work.
LuizBarros99 Jun 21, 2021 @ 12:07pm 
Also sad to see that you were forced to remove the Airfield Tower retexture. It looked really nice.
LuizBarros99 Jun 21, 2021 @ 12:06pm 
Maybe you either did not load CUP Terrains or loaded some mod that might break CUP Terrains?
localman Jun 4, 2021 @ 2:22am 
i am missing some buildings in my map, how do i fix that?
Delta-118 Apr 10, 2021 @ 4:06pm 
Where do the vehicles in the images for this map and Isla Duala come from? They look really interesting.
diveyez Apr 9, 2021 @ 7:03pm 
Can I get a non-obfuscated copy of lingor and dingor to index for ALiVE?
coreia Mar 18, 2021 @ 11:06am 
bro, i can't get on the map. Both give error.
ItzRaiden Mar 13, 2021 @ 7:08pm 
Question for you IceBreakr, what mod did you use for the factions in your photos? Would love to create a mission for my unit that uses those factions
puddy tat Feb 23, 2021 @ 2:59pm 
We would credit you in our mod's description, and the mod is private so it's not like we're trying to steal it
puddy tat Feb 23, 2021 @ 2:53pm 
So would you be okay with a repack? My unit doesn't use the collection/dependency
puddy tat Feb 22, 2021 @ 4:03pm 
We use HTML... not my call I just wanted to ask
IceBreakr  [author] Feb 22, 2021 @ 3:40pm 
What do you mean? Why can't you use Collections like everyone else?
puddy tat Feb 22, 2021 @ 2:38pm 
Can I repack your map into another mod for my unit?
diveyez Feb 15, 2021 @ 1:53pm 
Took a year long break from Arma, Would like to index this for ALiVE
IceBreakr  [author] Feb 13, 2021 @ 5:01pm 
Diveyez: probably not for years?
IceBreakr  [author] Feb 13, 2021 @ 5:00pm 
That's the least I can do. Can't wait for your PRACS!
wld427 Feb 10, 2021 @ 10:29am 
Still really neat seeing the tribute to me and my mod on the map. Thanks @icebreakr
diveyez Feb 7, 2021 @ 4:13pm 
Is this still obfuscated? I would like to do the alive indexing still...
xray Feb 4, 2021 @ 11:20am 
getting an "Getting an "WARNING: Used restricted combination of settings for Land_Fuelstation. Shape class == "house" and it has supply ability in a same time." error when opening map
cbfirefighter Dec 19, 2020 @ 1:06pm 
for me, planes will take off but not land at the main airport in the central map.