Hearts of Iron IV

Hearts of Iron IV

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Hearts of Iron IV: The Great War
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462.657 MB
Jun 8, 2016 @ 4:27am
May 6 @ 7:39am
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Hearts of Iron IV: The Great War

Description


BASICS INFORMATIONS
Current Version: Open Beta 0.10.2 "The Aftermath of Versailles"
Compatible with: Hearts of Iron IV "Husky" 1.9.2
Supported Languages:
- English
- French (Integrated in the Mod, Version Améliorée)
- Russian (Integrated in the Mod, Спасибо https://www.strategium.ru)
- Japanese (日本語化MOD, +JP: The Great War | +JP: The Great War NEW)
- Polish (Polskie Tłumaczenie)
- Turkish (Türkçe Yama[paradoxfan.com])
- Chinese (Chinese Translation or Old Chinese Translation)
- Korean (Korean Translation | Mirror[hearts-of-iron-4.smods.ru])
- German (experimental)
- Portuguese (experimental)
- Spanish (experimental)

PRESENTATION
One hundred years ago, a war in Europe erupted which would change the world as we know it. Men were forced out of their homes, from their farms and apartments, to fight in seemingly neverending trenches, gaining meters and meters of ground a day at the cost of massive casualties.

Hearts of Iron IV: The Great War, an overhaul mod for Hearts of Iron IV, puts you in the position of one of the countries of the world in World War One's time period. In an era where the stakes were high and risks even higher, you'll have to tread lightly when it comes to diplomacy. A single mistake or a single bluff gone too far could mean the deaths of millions.

Of course, that's not to say that the Great War is the only thing on anyone's minds. Revolution is flaring up in China and Mexico, Italy is rumored to have designs on taking Libya, and the Balkan States seem to be banding closer against one of their foreign targets. With all this conflict across the world, the Great Powers alone won't be having all of the fun.

The War itself has been modeled to match more closely the flow and style of war of World War I. Infantry virtually alone will rule the Battlefield at the beginning of the Conflict, before Planes and Armored Cars will take the field in good numbers. Trench Systems will see construction throughout Europe, until a mad engineer's dream, the Tank, rolls out of the factory and onto the Battlefield. All the while, massive fleets of massive Dreadnoughts will fill the Oceans, with all sides vying to wrest control of the waters.

With elaborate National Focus trees that delve deep into Alternate History, you may find two games with the same country end up completely differently. What if the Zimmermann Telegram had never been sent? What if Italy decided to go hardline and fight with the Central Powers? In this Mod, the smallest divergences can change everything.

The Great War Mod, of course, is designed to attempt to emulate how Paradox themselves would have designed the scenario, so veterans of the World War II scenario and of the Hearts of Iron franchise will have no trouble adjusting. Even the new models, sounds, and animations are designed with Paradox's standards in mind. You may just settle into the game so quickly, you'll wind up with trench foot and shell shock before you realize it.

KEY FEATURES
New Starting Scenarios
  • 1910: The Powderkeg of Europe. Guide your nation through events like the Balkan Wars and Agadir Crisis as the road to war begins to be laid out
  • 1914: The Great War. Jump straight into the action of the historical First World War. Can you avoid the mistakes of history, or will you find yourself falling into even worse traps?
  • 1919: The Aftermath of Versailles. Start in 1919 in an unpredictable shaken world just after the Treaty of Versailles

New National Focus Trees for
  • German Empire
  • Austria-Hungary
  • France
  • United Kingdom
  • Russian Empire
  • Italy
  • Ottoman Empire
  • USA
  • Japan
  • Soviet Russia
  • Serbia
  • Bulgaria
  • Mexico
  • Netherlands
  • Belgium
  • Poland

New and unique weapons of warfare:
  • Doctrines designed for the era
  • Gas Warfare Technologies
  • Armored Car, Airship, LMG, Trench Mortar & Flamethrower
  • "Trench" building
  • More than 500 Technologies

Historical events
  • Assassination of Archduke Franz Ferdinand
  • Alternative Scenarios
  • Xinhai Revolution
  • Mexican Revolution
  • October Revolution
  • Tons of News Historic Events
  • Regional Events for all Major Powers

News 3D Models for
  • Infantry
  • Tanks
  • Planes
  • Armored Cars
  • Zeppelins

PLANNED FEATURES
  • Treaty events to replace the Peace Conferences
  • More National Focus Trees
  • Improved GFX
  • Technologies and Flavor Texts
  • Country Leaders, Political Advisors, Generals, Admirals
  • Game Balancing and AI Decisions
  • More than that to come...

FAQ
Q: Is this Mod Ironman Friendly?
A: We've modified way too many files for this to ever be Ironman Friendly. If we had the sort of magic to make it so, we'd be in Stockholm right now.

Q: Is this Mod playable in Multiplayer?
A: Yes! It's a great way to spend a saturday night, just make sure you boys don't let carried away and let that stretch to monday morning.

Q: Any recommended country?
A: The German Empire, the Austro-Hungarian Empire and the French Republic are always a good choice to start but you are free to try any country that you want.

Q: This Mod seems cool! Can I help you?
A: Yes, you can help us, we have a GitHub Repository[github.com] for that.

Q: Will this Mod include Interwar Period and World War II?
A: We have an Interwar Scenario since Open Beta 0.10 and we already included some Vanilla National Focuses for WW2.

Q: Where can I download the Mod?
A: We strongly recomand to use the Workshop Version but you can download it on Mod DB or NexusMods[www.nexusmods.com].

THE FOLLOWING PEOPLE ALSO CONTRIBUTED ON THE PROJECT
  • Dizzle
  • Kaiser Anony
  • DevilIris
  • MasterWaifuman
  • skullbe
  • Kuebelwagen
  • Stluvik
  • MurderMountain
  • M3Henry
  • fedcba
  • MrBlazzar
  • Citofis
  • Jadasong
  • Zkuhh
  • Vale
  • Crouching Lemur
  • Tsunami
  • Zak MacKay
  • Seonake
  • Benoît (Mundus Bellicus)
  • Darksaber501st
  • lahvan
  • Mixmaximonster
  • tihhoni
  • Felicianum2
  • Polemarque
  • AlainEtCo
  • Kraftbruehe
  • Xabi273
  • Chairman Meow (Flickering Flags Fix)
  • Geodomus (Austro-Hungarians Voices)
  • Mindeufair
  • EnderVod
  • Tigerass
  • Shkiv
  • BaCe21
  • Felixiinho
  • NicolasGrosjean
  • GABRIELN13
  • Honeymaple
  • habbala
  • SandwichPhil
  • Comrader
  • Veydem
  • Sgerhardt
  • Von Thoma

SHOW US YOUR SUPPORT
Show us your Support! Don't forget to like us on Facebook[www.facebook.com], follow us on Twitter and Subscribe to our YouTube Channel
Popular Discussions View All (688)
5
23 hours ago
Italy attacked Ottomans for no reason
Den06
61
May 29 @ 1:46pm
PINNED: Bugs Reports 0.10 ~ 0.10.1 ~ 0.10.2
Wolferos
26
May 24 @ 2:53am
Game always crashes on start up with this mod
Cuguron(CMFZ)
< >
7,972 Comments
Maximus 57 minutes ago 
do you guys have a discord for the mod?
Kaiser Wilhelm 2 6 hours ago 
update pls
aday327 Jun 1 @ 6:17pm 
Bulgaria is so fun to play.
skotland May 31 @ 1:07pm 
So uh is russia just screwed in this mod? There's only one focus to remove Tsushima humiliation and it can't be done following the historical path. And there isn't any focus at all to remove the limited train network national spirit. Am I stuck with all the negative modifiers forever?
Canadian Lemur May 31 @ 11:39am 
isp is usually pretty funny, but he didn't know what he was talking about in this case
Aven'oul May 31 @ 5:52am 
i think canadian is one of those youtube haters
[KR]Pomade May 30 @ 10:41pm 
pls update
DulkY May 30 @ 10:37pm 
Does this mod still in progres??
Tiko May 30 @ 9:08pm 
guys this mod is still being worked on
Canadian Lemur May 30 @ 8:04pm 
isp was talking out of his ass, this mod is still being developed