Arma 3
191 ratings
EricJ Weapons Pack
Data Type: Mod
File Size
860.595 MB
Apr 17, 2016 @ 10:54am
May 6 @ 8:21am
55 Change Notes ( view )

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EricJ Weapons Pack

- Fixed missing texture on the Barrett M468
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ApexGladiator95 14 hours ago 
how to use the flashlight, from the one which is paired with the ir laser? pressing L only turn on the ir, who do i turn on the flashlight?
Predator14 Jul 16 @ 4:11pm 
Vous devriez mettre des vidéo et des photo plus récente, la vos photo sont trop vielle !
TinyAssMan Jul 7 @ 5:42pm 
Awesome MOD!
EricJ  [author] May 6 @ 8:04am 
Do you mean the Barrett M468? It should be there
TheViper492 May 5 @ 6:42pm 
I can't find the 7.62 AR pattern rifle shown in the screenshots in the arsenal.
EricJ  [author] Apr 16 @ 8:32am 
The recoil values was best fit, as I've only fired an AK on semi and an RPK, though it wasn't for long (limited ammo and the think jammed on me) so it is what it is.
You okay? Haha. Apr 13 @ 6:10pm 
hey ericj,

have you actually fired any ak47 or akm weapon? the recoil is disturbing for ak pattern weapons in this pack, and they don't recoil like that in real life.

Richard Weiss Feb 15 @ 9:27am 
Hey EricJ,
thanks for the quick response and the quick update.
I'm sorry that you had problems with the uploader.
The mod works as it is currently and I understand that it can be problematic working on it atm.
I'm sorry if I asked too much and i'm happy that the fix came so fast.
i'm looking forward to work on the other related issues, once the upload problem is under control and you have interest in it.

EricJ  [author] Feb 15 @ 8:09am 
Besides Steam is giving me upload issues to the Workshop, and once it fixes itself I won't be uploading the mod any time soon.
EricJ  [author] Feb 15 @ 8:08am 
Look, the init.sqf doesn't control laser placement, if it's off center then it will be so as this wasn't designed for Enhanced Movement, nor was the original intent. Also, the coding was introduced way before Enhanced Movement became a reality, so there is no more copyright infringement with Enhanced movement. The coding is for the effects of the AT4 on characters, not any enhanced movement or what not. If the laser is off center then there is nothing I can do as the beam is set by the model, and I don't need to touch that.