Arma 3
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NIArms G3 Rifles
 
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Data Type: Mod
Mod Type: Animation, Sound, Weapon
File Size
Posted
Updated
212.577 MB
Apr 17, 2016 @ 2:37am
Jan 11, 2018 @ 11:37pm
6 Change Notes ( view )

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NIArms G3 Rifles

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In 1 collection by [S2] Still A Lime
NIArms All in One
19 items
Description
==== THIS MOD SUPERCEDES AND REPLACE HLC G3 PACK , PLEASE UNSUB THAT AND USE THIS INSTEAD ====

The G3's got a long history, the original design concepts originating in the Mauser factories at the end of WW2. The designers moved to spain to work on the design, ultimately producing the CETME Modelo 5, and ultimately moving back to work with H&K once the bar on arms manufacturing in Gemany lifted.

Contained within, you'll find 8 variants to the pattern, ranging from the absurdly short MC51 to the refined hair-splitting precision of the PSG1, as well as two platform-specific optical sights, and a suppressor dedicated to the platform. Additionally, magazines and supply crate provided for quick access.

Classnames
==========
hlc_rifle_g3sg1 - H&K G3SG1 (Designated marksman rifle)
hlc_rifle_psg1 - H&K PSG1 (Sniper Weapon System. So dedcated to the role that the tripod that it mounts to is not integral to the weapon)
hlc_rifle_g3a3 - H&K G3A3 (Infantry Rifle)
hlc_rifle_g3a3ris - H&K G3A3 + Pictatinny Rail Interface
hlc_rifle_g3ka4 - H&K G3KA4 (Modernised,slightly shorter Infantry rifle)
HLC_Rifle_g3ka4_GL - H&K G3KA4 + M203
hlc_rifle_hk51 - FR Ordnance MC51 (G3 rifle made as compact as an MP5. A Specfic request made by the SAS, apparently 50 made, but none saw combat)
hlc_rifle_hk53 - H&K HK53 (H&K's formalised solution to the SASR's dilemma, essentially an HK33 made to fit the same size package as the MP5)
hlc_rifle_hk53RAS - H&K HK53 + RAS
hlc_rifle_hk33a2 - H&K HK33A2 (H&K's formal adaptation of the G3 Rifle to the 5.56mmx45 NATO standard. A2 variant with Burst triggergroup)
hlc_rifle_hk33a2RIS - H&K HK33A2 + Picatinny Rail Interface
hlc_rifle_psg1A1 - H&K PSG1A1 ("Modernised" PSG1. Features Side-folding SG550 Sniper stock, and regular G3 Clawmount facilities)
hlc_rifle_PSG1A1_RIS - H&K PSG1A1 + Picatinny Rail Interface
hlc_rifle_g3a3v - H&K G3A3 (Infantry Rifle)
HLC_Optic_ZFSG1 - Zeiss Diavari 1.5-6x Rifle Optic in high-profile mount (Modern day as-equivelant to the ZFSG1. Altscope mode uses the Mount's peephole)
hlc_optic_accupoint_g3 - Trijicon Accupoint TR20 Rifle optic in high-profile mount (3-9x, Illuminated post reticle.Altscope mode uses the Mount's peephole)
hlc_20Rnd_762x51_B_G3 - 20 Round magazine of 7.62x51mm Ball Rounds (i.e, standard bullets)
hlc_20rnd_762x51_T_G3 - 20 Round magazine of 7.62x51mm Tracer Rounds
hlc_50rnd_762x51_M_G3 - 50 Round magazine of 7.62x51mm Mixed at a ratio of 1 Tracer for every 5 Standard Ball rounds (X-systems drum mag, so you can have the SAW be interoperable with the rest of the squad.)

Credits-
============
Bohemia Interactive- Arma2 Sample resources(Meshes, Sounds, RVMATs, Textures), some script lines.
Krycek - PSG1, G3,G3SG1,HK33, ZF Scope meshes & textures
Noodum - PSG1 Textures
Zulmargera87 - G3 Rail interface Mesh and textures
Pete - G3A3 furniture mesh and textures, Suppressor Mesh
Acid_snake- Suppressor Textures
Soul_Slayer- HK53 Mesh
HeNe - Textures
Tigg - M203 Mesh and textures
Toadie- Scripting, configs, all LODs bar primary MLODs, Sounds, Material Ports, Animation, Texture Edits
Vunsunta- Sounds
Blur- Accupoint mesh
Tenoyl - Accupoint Textures

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56 Comments
Magician_Yang Apr 15 @ 8:36am 
best G3 mod bro :D :ExcitedElica: by the way, there seems a little problem with HK33A2 and A3's Iron sight number, the deafult 200m's number shows "4",and 400m's number shows "2"
Shiver Me Timbers Apr 9 @ 11:06pm 
@eomer_14 Same issue
eomer_14 Apr 7 @ 4:16am 
somehow im not able to shoot with NiArms weapons,anyone knows how to fix
tenhunter Mar 24 @ 4:25am 
@[S2] Still A Lime Excellent mod, and I agree with others if you are still working on weapons the Hk21 and G8 (HK11) make too much sense. G8 is actually still used by KSK.
I have a real steel G8 if you need any references! ;)
Chrys B the 3rd Mar 23 @ 5:47am 
really good mod but I really want to see the two G3A3 variants with a collapsible stock aswell that would be really neet
SiR R.i.P.P.E.R. Feb 26 @ 8:13am 
Note to the author: the rear sight of the G3 is wrongly scaled. The "V" cut is for 100m and 200, 300, 400 are circular. It would be nice if a fix is possible.
Aporis Jan 3 @ 2:44am 
I am also here waiting for the HK21, which would complete this mod, tons of armies still use that thing.
Hilux22 Dec 21, 2018 @ 3:11pm 
I know you might not be working om this mod any more but could you please add in the classic g3 with wood furniture
🅖🅞🅥🅡🅘🅝 Nov 30, 2018 @ 3:51am 
hey can do take the anims you did on the sg sig 550 m302 and put it on the m302 in here?
tsmithreg Aug 7, 2018 @ 4:29pm 
@[S2] Still A Lime Thanks for the mods, your weapons are among the best. However, I don't know if you have seen this or not but the rear, rotating diopter drum sight for G3, has the indicator numbers in the reverse order of what it should be. Instead of 1 for 100m, 2 for 200m and so on as it should be, currently it starts with 4 for 100m and ends with 1 for 400m.
Also I will add myself to the people wondering if there will ever be a G3A4 widegrip without rails.
Thanks again for your work on this.