Arma 3
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Platoon Stories: LRRP Sugar Lake (Co-Op)
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
54.864 MB
Apr 1, 2016 @ 9:56am
May 19, 2016 @ 12:17am
5 Change Notes ( view )

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Platoon Stories: LRRP Sugar Lake (Co-Op)

In 1 collection by Magnum Force
Arma 3 - LRRP
10 items
Description
Alright, this is the latest version of the LRRP Sugar Lake mission.
I've completeley reworked the entire thing and it should run a bit more stable now.
As a small extra, I've added some new tasks also.

Let me know how it goes and if you encounter any problems; so I can try to fix them.

Important:
1)
There's a custom radio option in case you're not able able to complete a given task. By using it you'll get a new tasked at a new location.

2)
When you're at the mission lobby you can set the encounter parameters for the mission. This means that you're allowed to determine the chance that you run into hostile forces. The default value is 50% chance to encounter hostile forces.

As a member of a recon squad you're given the mission to conduct a lurp.
Before you embark on your mission you can use the arsenal which has been provided to you.
Search for the weapon storage crates in order to access the arsenal.

How to play:
1) Follow the task markers presented to you. Refer to the map and task list to get closer details
regarding the task at hand.
2) Do not forget to assign a new Rally Point from time to time. (Blue colored pointer)
The Rally Point functions as your respawn position.
3) The mission ends as soon as you speak to the officer standing next to the billboard at the base.
4) The Group Leader can assign the 2nd unit in his team as Point Man through the custom radio menu.
5) The Group Leader and Senior Radio Operator can request Transport and CAS support.

Note:
Every play through is different, no single session is the same.

This is the Sugar Lake version of the LRRP series.

Things you need in order to play this mission:

Sugar Lake Terrain:
http://steamcommunity.com/sharedfiles/filedetails/?id=550757941&searchtext=sugar+lake

CUP Core:
http://steamcommunity.com/workshop/filedetails/?id=583496184

CUP Terrain:
http://steamcommunity.com/sharedfiles/filedetails/?id=583544987&searchtext=CUP+core

Huey Pack:
http://steamcommunity.com/sharedfiles/filedetails/?id=370592133&searchtext=Huey+Pack

Important Information:
The Sugar Lake version is still under heavy construction. There're still some things I need to fine tune with the terrain and tasks.
Especially the water is giving me serious problems when I'm trying to get the algorythms for positioning right. I might have to use zoning instead.
3 Comments
kMaN May 9, 2016 @ 9:17am 
Less is sometimes better, that is true. I personally like the modern day uni's & weapons vs the futuristic ones. It may go better with the Huey's! :) All around a good mission and playable several times.
Magnum Force  [author] May 9, 2016 @ 5:17am 
Thanks for the positive feedback. I'm still thinking of adding more features to enhance gameplay. But, sometiems less is better, so there's that.
kMaN May 8, 2016 @ 11:24pm 
I like the player postions, 1 team and 1 helo crew. Whats even better is that if you don't have enough for a helo crew you can use the AI helo crew to transport you. I like the Sugar Lake map, it makes getting to the OBJ tricky. Friendly AI work or not work as expected (ArmA). Overall, I really enjoyed the mission and I played it in single-player. I'm loolking forward to playing it Multiplayer/COOP.