XCOM 2
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More Maps Pack [Non WOTC]
 
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Tags:  Map
File Size
Posted
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13.656 MB
Feb 15, 2016 @ 7:04pm
Feb 28, 2017 @ 3:40am
14 Change Notes ( view )

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More Maps Pack [Non WOTC]

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Description
Wrath Of The Chosen Note : I recommend disabling MMP until I have rebuilt the mod for Wotc. It may work (I haven't tried it yet) as it's a very compatible mod (no code additions or changes) but i'd hate to be responsible for bugs or serious issues in your first wotc playthrough!

This mod adds new level plots, parcels and pcp's to the map pool for greater variation in level layouts!
The latest update contains : City Center "urban sprawl" plot! Tightly packed buildings, lots of verticality, deep trenches!

FAQ:

Q: Is this mod compatible with Long War 2?
A: Yes! The list of LW2 compatible mods can be found here : https://drive.google.com/file/d/0B0KYKP0J-c9vcksxLXBTUkFzdE0/view

Q: Is this mod compatible with other parcel / pcp / plot packs?
A: Yes!

Q: What files are overwritten or modified in this mod?
A: None. All the content is new and has unique file names.

Q: What are "Plots", "Parcels", and "PCP's"?
A: At the top level of XCOM 2 map generation, are the map "plots". These are essentially the "city planning" phase of map generation. The level generator picks a plot that fits the criteria of the mission you selected. The plot tells the game where the roads / rivers / overpasses etc are, and where parcels can be placed inside the plot. You can configure what parcels will spawn where, and set the size allowed in each parcel space.

The next stage selects the parcels required to fit the spaces in the plot from the parcel pool. Parcels are small, medium or large pieces of land that contain all the structures, buildings and other large pieces of content that you interact with in XCOM 2.

The last stage adds all the map pcp's to finish off the look of the level and fill all the remaining gaps and holes. PCP's are essentially things like road pieces, corners, sidewalks, and everything else that isn't a parcel.

Q: Have you optimized this mod with the ModShaderCache.upk edit?
A: This mod doesn't add any new art currently, so there is no ModShaderCache.upk to delete from the mod. If this ever changes, I will of course check to make sure this file isn't present!

Current mod content:

Map Parcels : 8
Map Plots : 3
Map PCP's : 1

This mod will be updated with new procedural map elements over time for even greater level variations!

NexusMods mirror of this mod : http://www.nexusmods.com/xcom2/mods/302/

Also, check out the World Expansion Project : ADVENT by BeaconDev for more parcels! http://steamcommunity.com/sharedfiles/filedetails/?id=626303273

Maps by Vozati also adds tons more map plots, parcels : http://steamcommunity.com/sharedfiles/filedetails/?id=655847458
Popular Discussions View All (2)
118
Sep 4, 2017 @ 9:49am
PINNED: Tell me your level ideas!
tdDaz
45
Apr 3, 2017 @ 3:47am
PINNED: Parcel Bug Reports
tdDaz
< >
409 Comments
Gguy Jul 18 @ 1:35am 
Underrated, i think parcels such as this one increase replayability by a huge amount. In combination with others, i had some really unique, beautiful and logical battlefields created for me, great job!
eclipsezr Jul 15 @ 4:19pm 
@tdDaz First of all Congrats! I been wanting a gears of wars tactics and im grateful your part of the team :) Secondly you mind if i port your mod to WOTC? With your permission of course as well giving full credit to you.
Dragon32 Jun 27 @ 2:50pm 
@tdDaz:
Congratulations dude! Really enjoyed their (your!) Enemy Territory: Quake Wars .

Would you mind someone else porting your work over to WotC? Or would you prefer it left as is?
tdDaz  [author] Jun 27 @ 12:13pm 
Hey, thanks for the kind words! I recently got a job at Splash Damage working on Gears : Tactics (!!) so I'm throwing all my time and game dev energy into that rather than modding. Unfortunately that means that I won't be updating MMP for the forseeable future.

However, there are a bunch of other map packs available for WOTC that have a ton more content in them than MMP and I would definitely recommend checking those map packs out if you are after more procedural map content for the game!
famouswolfe Jun 26 @ 4:17pm 
Please update for WOTC, this is one of my favorite mods!!!
WalrusInAnus Jun 25 @ 5:05am 
So do you still plan to update it, or...?
tdDaz  [author] Nov 20, 2017 @ 12:22pm 
Sorrow and Sadness : I haven't updated this mod recently so nothing has changed with it. If it only started happening just now then have a look at any other mods you added recently and see if the problem lies there.
Sorrow and Sadness Nov 19, 2017 @ 1:39pm 
Just recently, for various missions ranging from kidnap target, hack workstation, to even a alien facility, my squad begins right on top of the objective. In the case of the facility, if I blow up the ceiling, I would be right by the C4 target. I am not sure if this mod is causing it or the better advent 2, I am asking both. Are you aware of this?
Viix ☭ Sep 27, 2017 @ 2:00pm 
tdDaz  [author] Sep 11, 2017 @ 11:42am 
Thanks for the heads up Dragon32!