Arma 3
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task_force_radio
 
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Data Type: Mod
Mod Type: Equipment, Sound
File Size
Posted
Updated
158.680 MB
Feb 9, 2016 @ 5:36am
Mar 18, 2017 @ 9:45am
8 Change Notes ( view )

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task_force_radio

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Description
WARNING
Additional Teamspeak setup[radio.task-force.ru] required!


Task Force Arrowhead Radio (TFAR) is happy Make Arma Not War winner[makearmanotwar.com].

War is not only about moving, waiting and engaging targets. It is also about communication. Task Force Arrowhead Radio provides a way to dramatically increase gameplay realism and atmosphere by seamless integration with TeamSpeak. More than 50.000 subscriptions only at Steam, hundreds of servers - enjoy!


You can find installation and user instructions on mode webpage[radio.task-force.ru].
Documentation for modders and scripters is available on github[github.com].

TFAR gives your a way to communicate using your direct voice or 14 different radios (including rifleman, personal, longange, airborne and underwater radios).

Some features:
  • Radio and direct speech (3D)
  • Voice volume
  • 3 rifleman, 3 personal, 4 manpacks, 3 airborne radios
  • Multiband radios
  • Full Zeus support
  • Speakers on radios
  • Manpack models
  • Day and night interfaces
  • Underwater speech and radio communications
  • Signal interference depending on distance and ground surface
  • Vehicles sound occlusion
  • Radio volume
  • Spectator mode
  • PvP and PvE modes
  • Ability to pick up radios from killed enemies
  • Encryption codes for radios
  • Stereo channels for radio
  • API
Popular Discussions View All (48)
3
Nov 18 @ 7:09am
Music Bot
Печенька
6
Aug 27 @ 5:06am
Crashes Teamspeak
CT Riley
9
Aug 17 @ 1:08am
Suggestion for a Future Release
Vjrcr
< >
620 Comments
Lorenzo.D Dec 4 @ 12:30pm 
i,i have two files in the teamspeack folder.
task_force_radio.ts3_plugin
task_force_radio_3.1Compat.ts3_plugin.
i used the first is ok?
Torque Nov 23 @ 9:10am 
Thanks. I assume it's the Github download. Please correct me if I'm wrong.
Dedmen Miller  [author] Nov 23 @ 9:07am 
That's bugged in old TFAR. Works in TFAR 1.0
Yurivw Nov 23 @ 7:14am 
@Torque

I've been playing around with Zeus and it's been a while since I've used this mod, but I'm pretty sure that when using the Achilles mod for Zeus you can take full control of a unit. Not just a remote control. In that case you can command their units as well. I'm pretty sure it basically makes that AI the player. That *should* work with TFAR.
Torque Nov 22 @ 5:59pm 
Hi, first: My playerbase, the GSTC, absolutely loves this mod and the realism it brings, but I've been experiencing a minor issue. From other Zeuses I've watched on youtube, when they remote control a unit, their voice comes through the unit as if it was their player. They can also hear the player's voices as if their character was attached to a player. However, that does not happen for us. I've searched through every source I could find, and I couldn't find a useful solution. Could anyone provide assistance?
Having same problem
Camper Nov 11 @ 9:20am 
I'm having this problem where I can Transmit of radio and people can hear me but I can't hear them. Anyone else have ths problem.
Nach Nov 11 @ 1:55am 
thank you for the immersion ;)
Dedmen Miller  [author] Nov 5 @ 8:45am 
@Pollito495 you can make a 3rd party retexture mod. But not reupload the model files or TFAR files. Painting over the original texture files is fine. But remember that if you do that it's a derivative and has to be licensed as APL-SA non-commercial.
Pollito495 Nov 5 @ 7:08am 
I am asking for your permission for retexturing the backpacks of the mod by myself
I am waiting for your answer Pollito495