Don't Starve

Don't Starve

8,518 ratings
Combined Status
Rate  
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
0.377 MB
Dec 13, 2015 @ 12:02am
Dec 25, 2019 @ 12:42pm
43 Change Notes ( view )

Subscribe to download
Combined Status

Description
Supports all versions of Don't Starve (Vanilla, Reign of Giants, Shipwrecked, Hamlet, Don't Starve Together). Also available on the Klei Forums[forums.kleientertainment.com].

This mod enhances the HUD to better show the player's stats and various information about the world, such as temperature, season, and moon phase.

Note that unlike Kiopho's Always On Status, I use the game's temperature units directly here, so player temperature can safely vary from 0-70, with freezing/overheating warnings occurring at 5 and 65. (you can change it to C, which works like Kiopho's version, or F if you want)

Credits to Kiopho (Always On Status), Soilworker (Season Clock), and hotmatrixx (Better Moon) for making the original mods. I completely rewrote all of the code to be more compatible, aesthetic, and easily maintained going forward.

Configuration Options

Option
Description
Temperature
Whether to show the temperature of the player. Defaults to Show.
Show World Temp
Whether to show the temperature of the world. Defaults to Hide.
Show Temp Badges
Whether to show small images to indicate which temperature is which. Badges only get shown if this is set to Show and both player and world temperatures are enabled. Defaults to Show.
Temperature Unit
Whether to use the game's internal units (default), or approximations of Fahrenheit or Celsius.
  • In Game Units, the player freezes at 0 and overheats at 70, with warning occurring 5 away.
  • In Celsius, the player freezes at 0 and overheats at 35, with warning occurring 2.5 degrees away.
  • In Fahrenheit, the player freezes at 32 and overheats at 95, with warning occurring 4.5 degrees away.
Show Waning
Whether to show if the moon is waxing or waning by adding new icons. Defaults to Show. (The game normally only shows icons for one direction). In Don't Starve Together, this is now a feature of the main game, so the option doesn't do anything.
Show Moon
Whether to show the moon only at Night (the game's default), during night and dusk (Dusk, the mod's default), or Always.
Predict Full Moon
Whether to predict the day of the next full moon, shown when hovering over the moon icon. Defaults to Yes.
Flip Moon
Whether to flip the moon phase icon to show it like it is in the Southern Hemisphere, instead of the default Northern Hemisphere. Defaults to No.
Season Clock
Clock, the default, shows a full clock of the seasons. Compact shows a smaller badge with the season and day count, while Micro shows an even smaller badge. No disables the season clock entirely.
Naughtiness
Whether to show the naughtiness of the player. Doesn't work in Don't Starve Together, as naughtiness is not available to clients. Defaults to Show.
Log Meter
Whether to show the log meter for Woodie when he is human. Only relevant to singleplayer, as Don't Starve Together always shows the log meter already. Defaults to Always.
Cave Clock
Whether to always show the clock in the caves. Only relevant to singleplayer Reign of Giants, as the data is not available in vanilla and the clock shows in Don't Starve Together. Defaults to Show.
Stat Numbers
Whether to show the sanity, hunger, and health numbers without having to mouse over the badges. Defaults to Always.
Show Max Text
Whether to show the "Max:" text when hovering over the sanity, hunger, and health badges to see their maximum values. Defaults to Show.
Show Clock Text
Whether to show text on the Clock and Season Clock. Defaults to Show. If set to Hide, text will only be shown when mousing over or opening the Controller Inventory.
HUD Scale
Lets you adjust the size of the badges and clocks independently of the game's HUD scale. Defaults to 1.
Popular Discussions View All (3)
14
Jan 20 @ 11:57pm
模組設定翻譯 - 繁體中文 (目前無法使用!)
eva08maicy02
1
Jun 13, 2018 @ 7:08pm
Compatibility with RPG HUD Neat
rezecib
0
Jan 28, 2019 @ 7:35am
28号更新讨论
樊瑞兹
< >
1,201 Comments
[DTC] The Alis Jun 2 @ 5:15am 
Has errors related to "moon", this is crashing the game... :(
Nyx May 22 @ 3:33pm 
Ugh, never mind. Apparently, it's a bug in the game. It's only giving me autumn and winter.
Nyx May 21 @ 3:25am 
Hi, sorry, I came in asking why the game was starting in Autumn instead of Summer (I deleted the comments). I hadn't realised that with the DLC, Autumn takes the old Summer's place, adding in a newer form of Summer. I thought the mod had changed something. I hope this comment helps other confused/ditsy new players like me who want to track the seasons.
hinaird May 5 @ 6:02pm 
@myxal I can see information of the moon on the surface, inside the cave does not show.
rezecib  [author] May 5 @ 9:32am 
Oh, my bad (it's been too long since I played). I bet it was dusk, during which the clock anim (because a bug in the game's own files) doesn't register mouseover, which is what would normally show the full moon prediction.
myxal May 4 @ 11:34pm 
Wait, what? In singleplayer, caves have moon phases identical to the surface, and I know this because Combined Status shows this.
What isn't working for you, @S hinaird?
rezecib  [author] May 4 @ 6:38pm 
If I remember correctly, moon information is not really available in the caves-- the game actually treats it like a separate world, kind of like how it works going between Shipwrecked and RoG worlds.
hinaird May 4 @ 5:01pm 
@rezecib can you put on to show the full moon while you are in the cave?
mcyard May 4 @ 4:13pm 
very useful tool thx a lot!!!
Chaotician May 2 @ 6:55pm 
IT works now. The mod wasn't doing the activation process correctly or something (no confirm/warning screen), resulting in the mod being half-mounted, I assume.

It's fine now, though. God I hate having to mod games. Why can't the devs add this shit?