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Added vents for atmosphe O2 intake
Added more gyroscopes
Added several more batteries on exterior
Added a few interior & exterior things
- Timers & Passenger lights/displays
Added heat sink imitator script (thruster lights react to % of power being used)
Added a few more miniguns (6 total)
Added hydrogen thruster systems (forward, back, left, right only)
Reduced amount of mods
- Removed DT Solar Panel
- Removed Heli Carrier Thrusters
- Removed Space Letters & Symbols
- Removed OKI Weapon Systems
- Removed Twin Blasters & replaced with Star Trek weapons
Converted small conveyor port junctions on the sides to Gatling turrets
Added 2 more snipers because why not, looks badass
Adjusted and added new ship systems & displays
Added cool new sounds triggered through timers & sound blocks
Added repair projector (also added interior button & damage display LCD's)
Updated ship manual to correspond with new functions
Only thing I've really noticed that's an issue is that there's too many lights on this ship. The game engine sadly does not like this and kinda gets upset and starts removing them, especially if you come across another ship/base/whatever that's lit up.