Arma 3
866 ratings
ShackTac User Interface
 
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Data Type: Mod
File Size
Posted
Updated
0.152 MB
Aug 12, 2015 @ 1:02pm
Jun 3 @ 11:03am
7 Change Notes ( view )

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ShackTac User Interface

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Description
ShackTac User Interface (STUI), contains enhancements to the UI for Arma 3.

This modset includes the following elements:
* ShackTac Fireteam HUD
* ShackTac Group Indicators
* ShackTac Name Tags
* ShackTac Stamina Bar
* ShackTac Map Autobrightness

This modset requires Community Base Addons (CBA) for Arma 3.
http://forums.bistudio.com/showthread.php?178224-CBA-Community-Base-Addons-ARMA-3

You can read more about the different mods here:
https://gitlab.com/shacktac-public/general/wikis/home

Report issues here:
https://gitlab.com/shacktac-public/general/issues

Usage of any mod within ShackTac UI / STUI requires agreement with the following terms. The mods (STUI) may NOT be modified, included in other mods in whole or part, used for military training or any commercial purposes whatsoever, without prior permission from the authors. Redistribution of the addon via 6updater/PwS etc is permitted only if the individual mods being used are unmodified and free of charge. Modifications are forbidden without prior permission from the authors.

You can reach the authors at dslyecxi@gmail.com
Popular Discussions View All (7)
6
Feb 15, 2017 @ 6:01am
Error when launching game "No entry RscStaminaBar.idd"
AngryViking
3
May 4, 2017 @ 6:04am
Extreme Framerate drop
Wodzℇ
2
Feb 19 @ 4:20pm
HUD radar no longer displaying
F@0
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158 Comments
کC_Ne٥ Jul 16 @ 2:01am 
Hey, so i know this is meant for cooperative multiplayer, but the map autobrightness feature stops working when resuming a mission from the single player scenario menu as well as when resuming a multiplayer mission. So when you start a mission it works just fine, when you save and load that savegame when still in mission map autobrightness still works as intended. But if you make a savegame, exit the mission and resume that mission from the SP scenario menu or resume a hosted multiplayer mission, map autobrightness stops working. Its just bright as vanilla. Same is true for the map autobrightness feature that comes with ACE. Any idea what is going on?
Renegadoes Jul 6 @ 9:31pm 
Hi, I want to move the ShackTac User Interface to the top of the screen, please, could someone explain how to do it?
NovaInfuse Jun 29 @ 5:18pm 
Is it at all possible to bind a hotkey to hide the HUD?
evilgenius747 Jun 16 @ 5:00pm 
Is it possible to change the positions of the UI Layout?
silverrunner21 Jun 6 @ 8:03pm 
it prevents me from playing on some servers
buzzklutz Jun 5 @ 5:14pm 
How about a version of the compass part only? I hate what it does to the map, including how it thins out and lightens the waypoint icom, lightens the text to the point of unreadiblility, hate how it darkens the map at night. Don't need a stamina bar. I like the compass, and that is about it. I tried deleting some things in it, but the hard to see waypoint icon remains. Had to uninstall it.
igu@na Jun 3 @ 3:03pm 
I hope to see this mod in A4 ;)
Yo Soy Ethan May 8 @ 5:06pm 
Love the mod, not a huge fan of the small stamina bar in the bottom left. Any way to disable just that by itself, or get a version of the mod without it?

I do know it's possible to go into the mod files and delete the stamina.pbo but that makes it so that if you play on Veteran or above, you have no stamina bar.
Triton May 7 @ 7:27pm 
Does anyone know if the team/group colours are based on normal ARMA 3 or ShakTac? We are having trouble with team/group colours resetting at random. We've seen them reset when people go unconscious using advance medical. We have also seen half the squad just reset their colours for no reason. Can anyone suggest what might be doing it?
SoloWingPixy Apr 29 @ 7:36pm 
Suggestion, can it be made to show the names when you LOOK at people instead of aiming at them? I know it's a small detail, and in no way an issue, but I think it'd be nicer if the names and squad of the units displayed upon being looked at instead of having to turn the whole body and weapon towards them, example, you're caught in a firefight, and need to make a quick check on who's on your 6 while making some supressive fire, you just freelook, either with alt or trackIR instead of having to relocate yourself