Arma 3
352 ratings
DUI - Squad Radar
Data Type: Mod
Mod Type: Equipment, Mechanics
File Size
1.309 MB
Jan 28, 2019 @ 11:09am
Jan 11 @ 5:25am
18 Change Notes ( view )

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DUI - Squad Radar

A UI showing unit positions and names of units in your squad

This clientside mod shows a compass in the bottom middle of you screen and a list of people in your current squad. It is made with SQF commands which recently have been added to Arma3 and were not available back in the days of Arma2 or early Arma3. Meaning no weird workarounds with map elements are needed anymore which just eat more frames.
A strong point of this UI is its customizability and its many features are all settable with CBA settings. This mod is made as an alternative to STHUD (not the full STUI suite).

Squad Radar
A compass showing all nearby units in your squad. Additionally you can show your bearing in number format above this compass. Has support for occlusion, different ranges, colors, icons and so on!

Shows who is in your squad, which role they have and in which team color they are in.
Support for SQL, Medic, AT, Engineer, Demolition expert and Autorifleman!

Similar to the hexagon indicators the vanilla base game offers, but much more customizable!

Buddy system
Choose a squad mate to be your buddy, they will get a unique icon in your namelist, radar and indicators, so you can find them easily.

Highly customizable
Tons and tons of CBA settings available, set the refresh rate of the radar, scale things up and down, you choose, this is your personal preference and style!

Arma 3 Layout editor support
Enable the layout editor support in the CBA settings and move around the radar and name list to where ever you want them to be. Scaling also supported!

Currently English, French, Czech, German, Korean, Japanese, Polish, Portuguese and Russian are supported. You can help expand this list or fix things up!

ACE3 Support
Playing with ACE3? Support in terms of unit classes and ACE interactions have been added!

And more in the future!

Special Variables
DUI has a special variable mission makers can use.

Array of objects in missionNamepace. Every unit or vehicle in this array will be tracked on compass. Be aware that this might be a performance issue if too many objects are added. Be also aware that you do not add a unit that is already in your squad, or else you have 2 icons for that unit.

Q: What does DUI mean?
A: I leave that up to you ;)

Q: Possible more icon, color or compass styles in the future?
A: Sure, I am very open for suggestions and people helping to make some

Q: I found a bug, where do I report it?
A: Best post that to the GitHub page, makes things easier to organize

Q: Can you add this feature?
A: Head over to the GitHub page and request it in the issue tracker, or make a pull request. Everyone is welcome :)

Q: Hey, I am from server XYZ can we use this mod?
A: Sure! Keep the license in mind tho

Q: How do I use the buddy system?
A: Be in the same squad with your person of choice, look at them and be close to them. It will appear in your scroll wheel menu. If you use ACE3 however, you have to ACE interact with that person!

Q: Does the namelist support more than 12 people
A: Yup, not sure why you have that many people in one squad, but yeah. As long as your screen has width.

Q: Can I move the UI elements around?
A: Yes! Best refer to the bottom of this post[]

Q: Can I safely delete PBOs I do not want?
A: Yes! The "main" PBO and the "radar" one are required however!

Known Issues
People running custom FOV settings will have a distorted compass. Sadly that has to be fixed by BI. If you want to use the compass component then you have to reset your FOV to the standard settings.
Here is the bug report ticket to BI detailing the issue:

BI Thread[]
GitHub Repo[]

Thanks for testing during development

Copyright 2019 diwako

This work (diwako_dui or the like) uses the license Arma Public License Share Alike (APL-SA)
For your Steam accounts safety, do not reupload it to the workshop as it violates Steam Subscriber Agreement section 6D.

Copyright 2019 diwako. This item is not authorized for posting on Steam, except under the Steam account named diwako
Popular Discussions View All (2)
Jan 18 @ 9:55am
Radar/UI default to "False"
nobodyshome [StratCom]
Feb 4, 2019 @ 2:28am
Ability to allow entire side in the DUI
< >
Sparky May 11 @ 7:48pm 
Oh thanks I'll give that a go!
diwako  [author] May 11 @ 6:57am 
Only option is to remove the indicators pbo from this mod.
Sparky May 11 @ 5:57am 
Option to keep the default indicators?
diwako  [author] Apr 16 @ 1:53pm 
it would mean a whole rewrite and performance loss. Most likely also feature loss.
deka_gramm Apr 14 @ 6:50pm 
Would it be possible to solve the FOV problem by recoding the compass like ShackTac does? I really prefer DUI over ShackTac, but since I use a wider FOV it's unusable...
diwako  [author] Mar 29 @ 3:17am 
@Jirriik94cz Bezzubka

known issue, already created a ticket for BI
Jirriik94cz Bezzubka Mar 28 @ 2:43pm 
small problem after increasing fov:
diwako  [author] Jan 11 @ 5:26am 
1.6.0 released

- Show milradians twice when using compasses with milradians (#121)
- Compass was rendered below ACE goggles overlay (#120)

- Support for IFA compasses by veteran29 (#123)
- Added Custom icon support for indicators by synixebrett (#114)

- Japanese translations by classicarma (#118)
Kiri Otoru Jan 6 @ 1:07am 
I suspect, ShackTac UI has not this distortion issue because they don't try to rotate it in 3D space.
diwako  [author] Nov 11, 2019 @ 9:01am 
there is one. Subscribe and bump the feed back issue that is linked in the description.