ARK: Survival Evolved

ARK: Survival Evolved

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MRRadTools.INC Content Pack
 
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File Size
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599.879 MB
Aug 10, 2015 @ 7:13am
Mar 8 @ 6:27am
63 Change Notes ( view )

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MRRadTools.INC Content Pack

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Description


Note: Before making a bug report test the mod in Singleplayer or a locally hosted server!
If it works there but not on your dedicated server, then the problem is that the mod is not fully installed on the server.
If this is the case I cannot help you, the underlying issues are with the steam infrastructure (specifically their installer, "steamcmd").
You can solve this problem by trying to install the mod again, and if that does not work by manually uploading your local mod files to the server.

I am unhappy with this situation myself and contacted Valve about this, as have other modders and even Studio Wildcard, but as of now there is no solution from their side.


MRRadToolsINC is a content mod that adds various new items to ARK. New building parts, new weapons as well as decorative pieces for your base.

[mrradtools.net][mrradtools.net]
[mrradtools.net]

Mod ID: 497432858

Please report all bugs, also give feedback - thanks

CURRENT VERSION: 6.7.1
#HOTFIX FOR THE GAUSS SERVER PROBLEM! (6.7.1) #Modsize is now ~ 600 MB #ReMesh of the CDW Walls with barbwire (dont touch it!) #ReMesh of the Sofa Set #ReMesh of the Bed (stage 1) #ReMesh of the first Content Pack #Better Snapping Points for the CDWs #Holosight "Glass" is now more transparent #CDW Wall have now Snappings for Ceilings and Foundations #Painting and Coloring of the most Structures work now #Better Shared Materials System #Content Pack 3 Deco is now available! #add Snappoints (for ceilings) to the gates #New "Secret" Structure: cheat giveitem "Blueprint'/Game/Mods/MRRadTools/Content_pack_3/Blueprints/PrimalItemStructure_ConPack3_DefWire01.PrimalItemStructure_ConPack3_DefWire01' " 1 0 0 #smaller fixes #new Icons for the CDWs Knowing Bugs: (unfixable current) #Gates cant be foundations - need a snapped CDW Wall - important if you want to use the gate ceiling snappings. * #Gate Painting is also buggy. * #Current there is no fix / no idea why that happens. (*) Maybe its a problem how the Gates work. #Painting over Screws&Co make strange paintings - avoid to paint over it!
OPEN BETA: Version 6.8
MRRadToolsINC Open Beta

Questions and support: German
For more questions, longer discriptions or bugs visit me at:
MRRadioactiv Support Forum[arkforum.de]
Special thanks to Arkforum.de

Please support me! Thank you!
[www.patreon.com]

Major thanks goes out to these AWESOME people for helping me pull this version together
Scripting & Blueprints & Community: Mezzo
**Since v6.5, Mezzo isnt longer a Part/Author of this Mod. He is now pursuing new career opportunities. Thanks for your Support and Help, Mezzo! **
Additional Support: Exilog
Testing Support: TomNio
Sounds: SparkiTV, TomNio
This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.[creativecommons.org]
if you have paid to use this mod, please demand a refund, as they are in violation of the Creative Commons license and the DMCA. Please also notify MRRadioactiv. If you wish to purchase a version of this mod for your server to use to be able to accept donations, please contact MRRadioactiv.
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Popular Discussions View All (61)
4
Sep 12 @ 7:14am
Gates unpaintable?
XehnRage
116
Sep 13 @ 12:18am
PINNED: Servers running this mod
Čingačgůk
2
Aug 26 @ 9:40am
A question on auto-closing gates
Xenoflot/Trevor
< >
1,965 Comments
Klizmo Sep 18 @ 7:58am 
need doorway and door good sir great mod other than that
MRRadioactiv  [author] Sep 18 @ 6:35am 
Nope there are no doors.
Klizmo Sep 17 @ 4:43pm 
so are there no doors to put on my house with this ? dont see any
Tigg3r00 Sep 14 @ 11:33am 
That green puzzle piece in the thumbnail for the mod is supposed to say that to the modders's knowledge it is neat and stackable and plays well with others.
John Wick Gamdom.com Sep 14 @ 9:59am 
Is this mod 100% stackable?
MRRadioactiv  [author] Sep 2 @ 7:53am 
Because i had the request to add snapping points. So i added it. Really simple. I never planned to allow that snapping - so the design isnt compatible with the vanilla Founds.
@Wizzy Mod History is the Reason.
JBNL1972 Aug 31 @ 2:43pm 
Why are the CDW walls not exactly one foundation wide, when you can 'snap' both foundations and floors to them ? Was working to the assumptino they matched and had to find out the hard way they didn't; missed opportunity imo!
Wizzy Aug 31 @ 4:21am 
Why do you call the foundation Behemoth Floor when its only normal size foundation not a behemoth size :steamfacepalm:
Chick Hearts Glitter.gc Aug 19 @ 2:18pm 
I appreciate that the number one question I had about painting (im a builder it's all i do LOL) was answered in the post haha :D can't wait to try it
MRRadioactiv  [author] Aug 17 @ 1:12am 
Current i dont plan to do that.