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When comes this Mod to Ark Survival Ascended ?
[MRRadToolsINCsettings] -header and the settings to your gus.ini, save, exit and restart your server/game client.
GaussRifleDMGMultiplier=50
GaussRifleTranqDMGMultiplier=3)??
But I assume engram names and paths are the same.
And like you posted - your crafting cost override didn't contain the engrams "_MRR".
That's probably the issue.
m=MRRadToolsINC|f=Resource|Aluminum|MRRadTools/resources/Blueprints/crafting_resources/PrimalItemResource_Aluminum_MRR.PrimalItemResource_Aluminum_MRR|path/to/icon|
and i took the 'PrimalItemResource_Aluminum_MRR' part of the code, it worked for engrams of the player, (like gauss rifle recipe) , but when i tried editing the engrams in the modded smithy it never worked.
I'm asking, because I already have an assumption of your mistake, but want to be sure.
here they are
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_aluminum_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Acid_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Crystal_C",BaseResourceRequirement=4.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Metal_C",BaseResourceRequirement=8.0,bCraftingRequireExactResourceType=false)))
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponTorch_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemConsumable_RawMeat_C",BaseResourceRequirement=3.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemConsumable_CookedMeat_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=false)))
but i ran in some problems, it does not work and i tested it with an vanilla item and that did work.
could you please take a look at these two lines and tell me why the upper one (the one that changes aluminium) does not work and the lower one (a testing line of code changing the torch-recipe to check if it even works) doe work? thanks in advance
sasha
Common Problem 2: How do i install the Attachments? Press N (default button) - this enables the Attachment Menu. Attachment management does not work while in GCM. Make sure to cancel creative mode.
Also restart your server with GCM deactivated to avoid further confusion.
Thanks for your future response if there is a BYE response
But would you do it? I love this mod!
I run public servers since 2016 and had/have no problems, because I got almost only decent players.
Because the high decay values on the structures are hardcoded modewise without an option to alter via settings.
This green puzzle icon stands for *stackable mod*.
First of all this means it doesn't matter at which position you put this mod in your mod load order.
But besides this in general it's also a good indicator regarding mod conflicts.
However...
Enjoy your gameplay. ;)
Sure what the puzzle icon means
It should be compatible with all other mods.
Look at the green puzzle icon.
This should answer your question.
-Austin Stoner aka diamond viper
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_aluminum_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Acid_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Crystal_C",BaseResourceRequirement=4.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Metal_C",BaseResourceRequirement=8.0,bCraftingRequireExactResourceType=false)))
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_AdvancedRifleBullet_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_MetalIngot_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=False)))
i think it has to do with the wrong class names of the mrr items, but the code in the duscussion in this mod (the one from max i believe) also does not work in my single payer world..
I don't understand this question.
What exactly are you asking for?
It can't be a stacksize question, because the default stacksize is 100.
Like I already wrote in my previous post:
I use Structures plus (S+) and it works just fine for me.
Looks like it doesn't work for you because you use a similar, more buggy mod (Super Structures).
You have two options anyway:
1.: You switch from SS to S+;
or
2.: You live with it, because I doubt Mr. Radioactive will work on another update to your personal wishes (especially after Ark:SA was released which would make most Ark:SE mod updates pretty useless).
i have the feeling the autocrafter (s+) only uses learnable engrams
Just put the hightech smithy into the autocrafter, select it and you can choose from its engrams.
Works without any issue with the S+ one.
Dunno, if SS does it to, because ... well... . ;)