Source Filmmaker

Source Filmmaker

179 ratings
Green Hill Zone V3
   
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Universe: Original IP
Map
Tags: SFM
File Size
Posted
281.548 MB
Jun 3, 2015 @ 1:12pm
1 Change Note ( view )

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Green Hill Zone V3

Description
Update 6-6-2015: People seem to be having some different issues with the maps, particularly with the night map. For some reason I don't have enough space to update the maps. I don't understand how that works considering the size change is insignificant.

Apologies for the inconveniences. Here is a manual download link to the SFM lab. This one should work perfectly fine:

https://sfmlab.com/item/653/


Original Post:

The Third and Final Iteration of The Green Hill Zone maps I've created. It's been fun but it's time to move on, I hope you enjoy this final release!
[www.patreon.com]

SFM Version: Click Here

Gmod Versions:
Day Version
Sunset Version
Night Version


Follow me:
YouTube
Twitter
tumblr [hyperchaotixanimation.tumblr.com]


Includes:
green_hill_v3_night_sfm.bsp
green_hill_v3_sfm.bsp
green_hill_v3_sunset_sfm.bsp
Popular Discussions View All (3)
7
Jan 26, 2020 @ 8:23pm
Missing Texture Help
Raiin
3
Dec 4, 2016 @ 7:56pm
How do I use the SFMlab one?
Fox
1
Jul 27, 2022 @ 1:12pm
wireframes in grass
Wubba lubba dub dub!!!
54 Comments
The Goblin Apr 16 @ 8:16am 
we need an update theres wire frames covering most of the map
Unoriginal_Fox Aug 3, 2023 @ 5:47am 
"definitive edition"
portable cattleman May 4, 2023 @ 12:06am 
green hill is looking a lot more like wireframe hill right now
olddacc.exe Jun 8, 2022 @ 8:12pm 
the file won't show with the rest of my maps. what should i do?
ben438 Oct 2, 2021 @ 1:03pm 
i dont se the map
Wubba lubba dub dub!!! Sep 8, 2021 @ 11:47pm 
There's white lines all over the place
Wubba lubba dub dub!!! Jul 11, 2021 @ 7:47pm 
We need more sonic maps
SonicChaos May 15, 2021 @ 7:14pm 
nvm I figured it out
SonicChaos May 15, 2021 @ 6:36pm 
what ever happened to the floating platform model, I can't see to find it anywhere
ediskrad327 Mar 26, 2021 @ 7:45pm 
If anyone else is having trouble with the lake being wireframe I fixed it. Just put these two files in the \materials\map_textures path of wherever you have this map (either usermod\\materials\map_textures or workshop\\materials\map_textures or whatever) and it should work next time you load the map.

Use this removing the spaces:

b i t . l y / 31l4Y0x