Age of Empires II (2013)

Age of Empires II (2013)

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Age of Vibrance (Graphics Enhancement ENB) v1
   
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43.441 KB
Apr 12, 2015 @ 2:54pm
Jun 17, 2015 @ 11:15pm
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Age of Vibrance (Graphics Enhancement ENB) v1

Description
SUMMARY:
The Age of Vibrance ENB enhances the color of and sharpens every texture in the game by applying dynamic color corrections alongside a smart sharpening post-processing algorithm to AoE2HD. Units, buildings, game menus, etc., all appear more colorful and crisp in general. The Age of Vibrance ENB effects improve the overall look and quality of the game. For more information, see the text following the installation procedure below.
NOTE: You can dynamically enable and disable the mod in-game by pressing SHIFT + F12 to compare the effects of the ENB!

For a more darker, night-like look to your AoE2HD, check out my Age of Darkness ENB:
http://steamcommunity.com/sharedfiles/filedetails/?id=424153697

For purely a sharper look to your AoE2HD, check out my Age of Sharpness ENB:
http://steamcommunity.com/sharedfiles/filedetails/?id=424094679

GAME VERSION:
This mod works as is for both AoE2HD and AoF.

MULTIPLAYER:
As this is a graphic mod, it is fully multiplayer compatible! You may play using this mod against players who both have and do not have this mod installed.

MOD COMPATIBILITY:
Since this ENB mod applies post-processing effects while your game is running, it is compatible with ALL other non-ENB mods! Yes, even mods that change textures. The ENB will automatically apply its effects to everything on-screen.

=====================================

INSTALLATION (MANUAL ONLY):
Please follow the below manual installation steps exactly, or the ENB may not work:

1. In your Steam Game Library, right click on "Age of Empires II HD" and click Properties.
2. Click on the "Set launch options..." button.
3. Type in SKIPINTRO and click OK. This is necessary because the ENB does not work with the introductory videos.
4. Subscribe to this ENB mod
5. Start the game- it is during this launch that the mod is downloaded.
6. Once you get to the main menu, exit the game and navigate to the mods directory:
\Steam\SteamApps\common\Age2HD\mods
7. Verify that the "Age of Vibrance ENB v1" file exists in the mods folder. If not, there was a download problem and you will need to unsubscribe and subscribe again, repeating steps 4-6.
8. Open the "Age of Vibrance ENB v1" file with your favorite archiving program (i.e. WinRAR, WinZip, etc.).
9. Extract all three files inside "d3d9.dll", "effect.txt", and "enbseries.ini" into your Age2HD directory:
\Steam\SteamApps\common\Age2HD\
10. Launch the game. If you see the text "ENBSeries v0.076 Generic" in the upper left corner of your screen, your installation was successful! The text will disappear after a short while, so now simply play the game and enjoy.

=====================================

BACKGROUND:
First off- what is "ENB"? Good question- the actual acronym is a mystery to me. However, what I can tell you is what ENB\ENBSeries mods do. ENB mods strive to utilize and enhance post-processing effects to customize how games look. The developer of ENB, Boris Vorontsov, has the following to say about ENB:

"The main idea is to allow every gamer to configure how [a] game looks like [to] their own taste, so [that] every player [can] share [these] settings with others. Many games may look much better and ENBSeries is the easiest way to improve them."
http://enbdev.com/description_en.htm

I have used ENB mods in other games to great effect on my gaming experience. In fact, it was while I was playing Skyrim with an ENB that it dawned on me that since AoE2HD uses DirectX9 graphics, it might just be possible to create an ENB mod for it. And today, after much learning, tweaking, and trial and error, I am proud to present the first ENB mods ever for AoE2HD!

CREDITS:
ENBSeries (c) 2007-2015 Boris Vorontsov
http://enbdev.com

Ultimate Shader Addon for ENB (effect.txt)
Based on Post-Process Effects Addon for ENB by ZeroKing
Initial D-N-I separation code and GUI implementation by --JawZ--
Kinematic Filter code (formerly known as Old Black-White TV Filter) originally by Boris Vorontsov
Kinematic Filter code tweaked by Trillville, Midhras, Kyokushinoyama, Insomnia
LumaSharpen code by CeeJay.dk, ported from SweetFX by ZeroKing, tweaked by prod80
Blur, Sharpening, Color Shift, Vignette code by Boris Vorontsov
Contrast and Vibrance code by CeeJay.dk, ported from SweetFX by ZeroKing
Noise code by MTichenor/IndigoNeko
Dithering, Border, Splitscreen code by CeeJay.dk, ported from SweetFX by Marty McFly
Letterbox code by Matso
Combined, edited, tweaked and arranged by Miratheus

Please rate this mod if you enjoy it, thanks!

EXTRAS:
If you enjoy my work and would like to support me, feel free to Donate with PayPal[www.paypal.com]
Thank you! :)
Popular Discussions View All (1)
2
Jul 4, 2015 @ 12:30pm
.
DV_Fernandes
33 Comments
Luffy Rebaixado Jul 1, 2018 @ 8:32am 
Good mod. (:
fijiacorn Dec 8, 2016 @ 1:08pm 
Oh okay. I look forward to downloading it in the future. It looks really cool!
ModPositive  [author] Dec 7, 2016 @ 8:29pm 
@Fijiacorn- Sorry for the late reply. The mod doesn't seem to be downloading. I plan to upload and rerelease the ENB mods and post them to moddb for download (like I did in the day/night cycle mod).
fijiacorn Nov 13, 2016 @ 1:46pm 
It doesn't show up in my mods folder, and when I open the directory from the steam workshop banner in-game, only effect.txt is there. Any suggestions?
ModPositive  [author] Nov 13, 2016 @ 10:42am 
@Fijiacorn-

What issue are you seeing? Did you try the manual install?
fijiacorn Nov 10, 2016 @ 1:51pm 
It's not working :/
ModPositive  [author] Jun 14, 2016 @ 12:12am 
Hi guys, good news- I've published a Day/Night Cycle ENB, check it out!

http://steamcommunity.com/sharedfiles/filedetails/?id=702876146
Birdinmotion Jul 30, 2015 @ 12:47pm 
@known2own4sho k love itt! :steamhappy:
ModPositive  [author] Jul 29, 2015 @ 8:01pm 
@Birdinmotion- Sharpness is applied alongside the increased vibrance in this mod. To see just the sharpness, you can check out the sharpness ENB I linked in the description.

Unfortunately, data mods are not yet supported in patch 4.0+. I am waiting for the devs to fix this hopefully in patch 4.3.
Birdinmotion Jul 29, 2015 @ 6:10pm 
I don't see any difference... Its just more vibrant colors. In fact, that should be the mod's name! More Vibrant EoA Mod!:steamfacepalm: