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Alexander campaign is rather hard one but that is also the point of it, especially that player units are buffed there compared to main campaign, while you also over time unlock special units lead by famous Alexander officers, who also have even stronger units.
Like I said, there are some mad lads who only play DeI on Legendary and still manage to pump out good stacks by turn 20-30, for example by looting and getting money to field armies that way.
There are many ways to max out income in DeI. For example you as a player will always outperform AI in long run as AI cant plan. Province like Latium can on its own provice 20,000+ per turn if properly built, which means you could field like 4 stacks full of Principes from just that one province.
Point of strategy is to manage resources you have and go against the odds rather than going into fixed fight when you have all the advantage.
Many people even play now with 40 units per army as it makes battle AI perform much better.
Once you finally manage to start getting own strong stacks by turn 30-40, you will feel like you earned it and its rewarding.
Also in DeI you pretty much already get access to your current reform best troops by Barrack/Stable level 2.
If you would be able to field full stacks of best units by turn 20 and AI would still run around with levies, game would be only easier for you from that point as by turn 50, you would be already at the stage of steamrolling the map. Its not how it works in DeI as with all our designs, we try to think how they affect early and late game. Steamroll and too easy game by turn 50 are one of major issues people have with TW so we tackled it in a way you will have challange in early game but even once you will reach that mid game stage, game will still pose a challange and be fun.
This is why DeI is as popular as it is.
Spartan campaign in difficult on purpose as they were on a brink of irrelevancy, plus social and economic crash. With their reforms you unlock new stages, reflecting their historical socio-military reforms of Cleomenes and Nabis, that eventually make it much easier and quite powerfull in mid to late game.