RimWorld

RimWorld

1,291 betyg
Useful Marks
27
14
12
3
5
14
3
11
5
4
4
5
5
4
4
2
3
3
2
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Mod, 1.5, 1.6
Filstorlek
Lades upp
Uppdaterades
789.549 KB
22 jun @ 19:56
27 jul @ 16:20
19 ändringsnotiser ( visa )

Abonnera för att ladda ner
Useful Marks

I 1 samling av Andromeda
Andromeda's mods
11 artiklar
Beskrivning


I present to you mod for marking pawns! With it, you can tag any pawn for your needs!
The markers are designed in a miniature style, appearing crisp and unobtrusive against the overall game background. They are simple and informative, ensuring your screen stays clean without clutter from elaborate graphics

                                

The markers can include rules for automatically assigning tags to pawns. For example, by default, melee and ranged raiders will be marked with their respective icons, allowing you to quickly gather tactical information without the hassle of trying to identify what the raider is holding or having to sift through dozens of interface tabs

                                

You will also be able to instantly see whether the raider has taken GoJuice or any other drugs

                                

There is a built-in default set of markers automatically configured to tag raiders and allies who are relatives of your colonists, display a thermometer or snowflake icon when your colonist is in unsafe temperature conditions, mark sick pawns, pawns who have taken various drugs, and much more!

All you need to do to mark a pawn is find the button within the pawn’s information panel and select the desired icon.
You’ll find color and other settings there as well (always the very last icon)





The mod also includes an option to display a text tag under name. This setting can be adjusted in the same place as the rest of the pawn’s biography.

                                

Some icons feature multiple layers, allowing you to customize and create your own unique variations!🌟✨

                                

And yes, it also displayed on colonist bar

                                

Now it works on caravan forming dialog and slave trade dialog (1.6)

                                



Mods
Combat extended - OK
RimHUD - OK
Multiplayer - OK
UI Not Included - OK
CM Color Coded Mood Bar - OK
Float Sub-Menus - OK. Recommended for search bar (only 1.5)

Existing saves
Add - OK
Remove - OK



Q: Performance?
A: I’ve made sure it’s as lightweight as possible

Q: Pixel art?
A: Pixel art offers the advantage of crispness in small icons - after all, you don’t want blurry images, do you?

Q: I want more icons!
A: I’ll add more as I can. Meanwhile, you can easily add your own icons by placing them in the mod’s Textures/Marks folder and they’ll appear in the game automatically

Q: I want more conditions for auto-assignment.
A: Feel free to suggest them in the comments! ;)

Q: How to hide title under name?
A: Select cross in colors menu

Q: What the blue-reddish icon color?
A: Adaptive color. Based on pawns name color: blue for ally, red for hostile, etc



Pawn quick info - More info!
Nice Health Tab - Visual health info!
Nice Short Female hairs - Nice and beauty
Nice Hands Retexture - Hands must be nice too
Nice Facial Animations - They are winking at you ;)
Stack Gap - Manage your storages!

[boosty.to]
C# : Andromeda
Art : Andromeda
Populära diskussioner Visa alla (11)
13
27 minuter sedan
Bug report UI dissapearing
ShifterDrifter31
23
25 jul @ 15:23
KLISTRAD: Ideas for more conditions and parameters
Agent Q
1
25 jul @ 1:56
Hope could set [ show icons in world] as seperate toggles for [player|enemy|guests]...
Anto:-.
287 kommentarer
Turambar 6 timmar sedan 
@Telekom you can resize them in the mod settings.
横冲直撞小影子 6 timmar sedan 
I need preset function!
Telekom 7 timmar sedan 
Amazing mod! Please add support for higher resolutions, the icons are too small to see on the colonist bar :(
Halcyel 8 timmar sedan 
I really like the idea of your mod, one question, I accidentally deleted all the default marks and now I don't have any, how can I get the default ones back?
Ixcatl 18 timmar sedan 
fucking amazing mod, has mostly everything i could want (even had a moment of "oh shit they can stack"), but a few things. a toggle to make mark settings universal across saves would be great, and i could use a couple more auto filters like thoughts, drafted status, stuff like that. thank you for your work!
Trollsama 18 timmar sedan 
I absolutely love this mod! The only thing It really needs now, is a way to import/export your icons list to a save, or set it as the default.

once I have everything configured how I like its a dream, but it does suck having to spend 15 minutes at the start of a run configuring it, getting wiped out 10 minutes later, and then having to configure everything all over again on the next run.
Wolfbane 26 jul @ 14:10 
@Andromeda - Sweet, easy way to "save/load" and also share with friends, nice nice.
Andromeda  [skapare] 26 jul @ 11:09 
added copy/paste feature. It copies to clipboard and you can share it to your friends.
Try paste this:
BUZsYW1lAACAPwAAgD8AAAAAAACAPwAAgD8AAIA/AACAPwAAgD8dQW5kcm9tZWRhIGlzIHRoZSBiZXN0IG1vZGRlciH/////AQEAAAABAAAAAQoAAAAYQVFBQUFBRUFBQUFCQUFBQUFBQUFBQUFB
Turambar 26 jul @ 9:25 
Loving the mod! Would it be possible to make the settings more flexible? In particular, I would love to be able to display marks on the world only for enemies or neutral, not for colonists, the same kind of choice as for each mark pour be useful.

Another useful feature would be to display a mark depending on an energy (hemogen, psyfocus, mana, other modded resources) level. Not checked too often mind you that would probably tank FPS, but that would be useful to know when a pawn needs replenishment.
KawaiiAngel-chan 26 jul @ 7:29 
great mod thank you