Space Engineers

Space Engineers

42 ratings
Realistic Vanilla Weapons (RVW)
   
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Type: Mod
Mod category: Script, Animation, Other
Tags: NoScripts
File Size
Posted
Updated
1.103 MB
Mar 30 @ 2:14am
Mar 30 @ 5:31pm
4 Change Notes ( view )

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Realistic Vanilla Weapons (RVW)

Description
RVW mod overhauls the characteristics of basic game hand-held and block weapons, making them closer to their real-life counterparts.


List of Changes:


• Tracer trails brightness has been increased for all of calibres up to 40 mm (Autocannon) Tracers are now visible at longer ranges.


• Missiles are now affected by gravity.


• Weapon accuracy and projectile dispersion for all of the weapon systems has been changed relative to their real-life equivalents.


• Reload period is removed for belt-fed systems, such as gatling guns and autocannons.


• Maximum range for all of the weapon systems has been significantly increased.

New range values:

Pistols:..........................750 m
Rifles:............................1 500 m
Gatling guns:.................5 000 m
Autocannons:................7 500 m
Missiles:........................25 000 m
Assault cannons:..........10 000 m
Artillery:.........................35 000 m
Small railgun:................50 000 m
Large railgun:................150 000 m


• Rate of fire for all of the weapon systems has been changed relative to their real-life equivalents.


• Initial velocity of projectiles for all of the weapon systems has been changed relative to their real-life equivalents.


• Explosive damage has been increased for missiles, medium and large caliber cannons.


• Armor-piercing properties for all of the weapon systems has been increased relative to their real-life equivalents.


• Ricochet probability on steeper angles of impact has been increased for medium and large caliber weapon systems.


• Shrapnel damage upon block destruction has been significantly increased.


[Precise values for all of the changes will be added later]

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[WARNING!] RVW mod drastically increases destructive capabilities of vanilla weapons.
Standart SE PVP and PVE balance system will no longer be appliable after instalation of RVW mod.

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[Work in progress] This mod will be further updated in order to make SE weapons as realistic as possible!
19 Comments
onetoxiczombie 17 hours ago 
Mod doesn't work with anything but handheld guns?
su bub 👿 May 1 @ 8:29am 
Not importan, but rotary autocannon now does not rotate barrels :steamsad:
kikree May 1 @ 7:48am 
idk why but mod doesnt work
NicolaeHC May 1 @ 5:50am 
so... missiles implies controlled/guided flight... sounds like the are now only rockets.
Thermonuclear Dildo May 1 @ 4:53am 
That's great, I've always been thinking that SE combat lacked lethality
anzellott Apr 13 @ 10:28am 
Thank you for scratching that realism itch!
Soumagnei  [author] Apr 12 @ 2:12am 
@samthefearful Awesome! Hope you will enjoy it now!
samthefearful Apr 11 @ 7:03am 
I fixed it. I hadn't realized I did indeed have a second mod loaded with a similar name.
samthefearful Apr 10 @ 9:10am 
No I don't. Just tried the artillery and its still stuck at 2k. However the gatlings work flawlessly
Soumagnei  [author] Apr 4 @ 6:04pm 
@samthefearful Thats weird, in my world the assault cannon works as intended. Do you have other weapon mods installed in your world?