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This script builds upon my vanilla Doomsday missile script by adding display of missile's logic through the use of DebugAPI mod (https://steamcommunity.com/sharedfiles/filedetails/?id=2654858862&searchtext=debugapi) which has to be installed for the script to work. This script is used just like the original one, with exception of having additional DebugAPI settings at the bottom of regular settings. There you can modify which logical aspects are to be displayed, the thickness of drawn items and their color (You can find a list of colors here: https://learn.microsoft.com/pl-pl/dotnet/api/system.drawing.color?view=net-8.0) .