Arma 3
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Frontline Operations - V1.9.5 BETA
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: Altis
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
23.743 MB
Mar 5 @ 7:05pm
Aug 26 @ 10:26pm
24 Change Notes ( view )

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Frontline Operations - V1.9.5 BETA

Description
JOIN THE DISCORD
FLO Discord[discord.gg]




FLO – Frontline Operations
📥 Download the PBO Mission for Dedicated Servers:
https://github.com/FrontlineOps/FLOPS_FLO/releases

Frontline Operations (FLO) is a dynamic, large-scale PvE experience built for players who want depth, coordination, and high-stakes gameplay. Designed with the hardcore milsim community in mind, FLO offers extended campaigns where teamwork, strategic thinking, and adaptability decide victory.

Whether you’re leading a platoon, running recon, or coordinating fire missions, FLO delivers a Zeus-like persistent battlefield without requiring a dedicated Game Master.




Required Mods
  • CBA_A3




Core Features
  • Intelligent AI Commander – OPFOR actively plans and executes coordinated assaults, flanking maneuvers, and combined arms operations with artillery, drones, and helicopter insertions.
  • Intel-Based Gameplay – Gather intel from enemy troops or hack radio towers to uncover enemy positions, caches, and HQs. Intel degrades over time, forcing you to act quickly.
  • Dynamic Resource System – OPFOR gathers manpower and logistics to fuel attacks. Disrupt their supply lines to cripple their operations.
  • Living Battlefield – Civilian activity, roaming patrols, and random side missions (rescue, sabotage, recon, convoy raids) keep the world unpredictable.
  • Dynamic Map Indexing – FLO can adapt its objective system to any map, making it playable on virtually any terrain in Arma 3.
  • Full Virtualization System – Similar to ALiVE, but optimized for performance, with a “Do More With Less” AI philosophy to keep battles intense without tanking FPS.
  • Faction & Arsenal Support – Built-in restricted arsenal and faction integration (configurable for advanced users).
  • IDS Logistics – A completely custom, built-in construction and logistics system made specifically for FLO.




Developer’s Note
I call it "Do More With Less" because FLO focuses on intelligent AI over brute force.
Instead of endless waves, you’ll face a thinking enemy that uses every available asset to counter you, artillery, air power, flanking, and counterattacks, while operating within a real logistical and intelligence framework.
My goal is performance, difficulty, and immersion for the dedicated Arma player.





License
This mission is protected under the GNU General Public License v3.0 (29 June 2007).

Popular Discussions View All (1)
0
Mar 5 @ 7:27pm
In-Depth Setup Guide for FLO
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105 Comments
VenomIsaacL 23 hours ago 
Also throws File mpmissions\__cur_mp.Altis\mission.sqm, line 0: '.t': ',' encountered instead of '='
VenomIsaacL 23 hours ago 
Still having issues. Can't select any missions other than the "custom" files - and when editing them or even trying to replace them with the built in faction files, it breaks the game entirely and won't load the mission.

Also throws the File steamMPMission\_cur_mp.Altis\Scripts\GUI_Satellite_Console.hpp, line 507: .RscTittles: Member already defined error in web console.
><>  [author] Aug 27 @ 12:12am 
@VemonIsaacL should be fixed
@TURBOFEED I will have to rework some stuff to fully fix this so didnt get fixed in 1.9.5
VenomIsaacL Aug 26 @ 5:53pm 
Doesn't seem to work on Dedicated Servers. Spams cannot find IDS_Notifications
/functions/fn_initNotificationClass.sqf (missing an S after Notifications?) with the provided PBO file and will not start the mission.
TURBOFEED OR GLORY Aug 14 @ 5:38am 
If you get a mission suggestion while in Arsenal, the arsenal bugs out and doesn't open saying "Arsenal is unavailable". Even mods that add arsenal buttons do not work. Need to restart the scenario to fix.
The Chosen One Aug 12 @ 9:38am 
still requires ace
><>  [author] Aug 9 @ 3:59pm 
if you have bugs hmu on discord
><>  [author] Aug 9 @ 3:59pm 
@Adeptus for me everything works, the RSC defined is just a typo it still works just needs a hotfix for that.
Adeptus Aug 9 @ 8:47am 
File steamMPMission\_cur_mp.Altis\Scripts\GUI_Satellite_Console.hpp, line 507: .RscTittles: Member already defined
Adeptus Aug 9 @ 8:25am 
does everything actually work now, first time I used it touched nothing and no units or anything spawned in and I also had the option to setup fob with it's request menu etc and pack it backup and it stopped working and I even used the github version without touching anything and it never worked then