Hearts of Iron IV

Hearts of Iron IV

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Post-War Settlement
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3.238 MB
Feb 28 @ 7:53am
Apr 23 @ 6:11am
14 Change Notes ( view )

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Post-War Settlement

Description
Introduction:

This mod aims to solve the issue of "border gore" by integrating a peace conference system and post-annexation decisions inspired by Kaiserreich. The AI will only annex territories during the peace conference, without releasing puppets. Instead, decisions and events for puppet releases will appear in the following days as long as you own the capital city state (these decisions can also be used by the AI), annexation decisions are not available at war.

This mod includes additional features such as:

-An automatic claim assignment system.

-The ability to request your own claims from puppets.

-The option to transfer allies' cores and claims within a faction (as long as they are not your own).

-The ability to grant puppets territories that are their cores.

-A dynamic puppet system in case a country is split in two (e.g., East Germany and West Germany).

-There are also decisions to assign specific regions to one puppet over another, such as Dalmatia, Alsace-Lorraine, Trentino-Alto Adige, Savoy, and more.

-A new Reichskommissariat system with custom portraits and flags, disableable via a gamerule

-A new system of redistribution of states that are completely inaccessible either by land or by sea, forcing the annexation of states necessarily adjacent or connected by sea

Release decisions won't appear while at war and can't be used by subjects , to trigger the annexation decision you have to own the capital state of the country, alternativly you can create a dynamic puppet if you own part of their territory.

Compatibility:
Vanilla 1.16
Every mod that don't change states
Partially compatible with R56 (expect bugs)

Discord:
It is greatly appreciated if you join the Discord to help me with the development of the mod.


NOTE:
Don't use localization mods along with mine as they are standalone mods and may cause conflicts.

Russian localisation:
https://steamcommunity.com/sharedfiles/filedetails/?id=3437507484
Chinese localisation:
https://steamcommunity.com/sharedfiles/filedetails/?id=3437976178
Japanese localisation:
https://steamcommunity.com/sharedfiles/filedetails/?id=3440471480
Ukrainian localisation:
https://steamcommunity.com/sharedfiles/filedetails/?id=3451141928

Credits:
Kaiserreich/Kaiserredux
Fuhrerreich/Imperial nostalgia
Dynamic Puppets
Puppets give core territory
TNO RK flags for vanilla
Reichskommissariat Portraits
Siberia Mod
Dynamic German Puppets (Reichskomissariats)
The New Order: Last Days of Europe
Other minor mods that I can't find on the workshop
146 Comments
Zuzia 1 hour ago 
Crashes the game for some reason even if its the only mod left on weird since it happens randomly without any war ending etc any idea why?
trybu00 7 hours ago 
👑🐀
Mattef  [author] 13 hours ago 
@themann1234 for Scotland I should create a separate event but you can already release it when you partition the United Kingdom, in the next update I will add the ability for the player to release puppets from peace conferences
Mattef  [author] 13 hours ago 
@TheBlahJ I think it goes a bit outside the scope of the mod, Siberia and the Reichskommissariat are an exception
Mattef  [author] 13 hours ago 
@tadek414 not at the moment
Mattef  [author] 13 hours ago 
@avanti because since I added the TNO flags for the Reichskommissariat, for consistency I had to change the German one too
Beorhthere Appleby 19 hours ago 
I am here from iSorrowsproductions
TheBlahJ Apr 22 @ 1:13pm 
are there any plans for custom puppets besides reichkommisariats eg. kaiserreich ostwall states (divorced from the decisions you get in vanilla), custom colonial tags, ect.
tadek414 Apr 22 @ 8:43am 
Is there anyway to make this mod compatable with road to 56 thanks
avanti Apr 19 @ 10:54am 
why did you change germanys flag? doesnt really seem like ur mod should have anything to do with that