RimWorld
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Red's Performance Fixes (aka. Comp EggLayer Fix)
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Mod, 1.4, 1.5
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190.350 KB
5/out./2024 às 7:29
6/out./2024 às 1:22
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Red's Performance Fixes (aka. Comp EggLayer Fix)

Em 1 coleção de RedMattis
Red's Workshop Mods
45 itens
Descrição
TL;DR: Less Laagggg. Game Run Better. Computer suffering less; Yay!




As of writing this just swaps out ONE very expensive Ludeon method. The... dreaded Egg laying! It really doesn't have to tick and look-up food needs every.single.tick! Gah!

I bet you're seeing the title image and thinking: Well, that's probably with a farm full of chicken over half a day, that's neat but I don- NOPE! ONE Turkey. The 40 or so pawns and animals on map but together couldn't challenge our clucking satan.

The egg method also checks every single Hediff and (every single gene if human). As well as calling on expensive (and sometimes generically patched) StatDefs, accessing the same frequently patched property several times, and so on. It's not a great comp.


After. And letting it run for a lot more ticks. Negligible amount of calls


Also after: Performance with of 77 chickens at TPS 900 (Speed 3 in RimWorld is 360TPS). This image is taken while also using various animal-related Vanilla Expanded Mods, Big & Small + all sub-mods, and Humanoid Alien Races. All of which absolutely hate the vanilla egg layer comp.



Compatibility & FAQ
No known compatibility issues. Should in theory work with just about any mod.

Confirmed to work with Rocketman, Performance Fish, etc. Highly likely to get along perfectly well with any others too.

Note that this mod only replaces egg-laying-progress-tracking using Ludeon’s standard method. Derived versions (subclasses) won’t be affected. Most mods don't subclass egg'laying though, so they will benefit from this mod.

Should be safe to add or remove from existing games.


Instructions
Likely to work best late in your modlists. That way it can patch vanilla egg-laying behavior if patched into animals by other mods.




Mod Discord
[discord.gg][ko-fi.com]
271 comentário(s)
Francini 15 de ago. às 2:18 
o7
Wilius1428 14 de ago. às 13:35 
o7
ASadTeddyBear® 14 de ago. às 6:27 
o7
Laisha 12 de ago. às 22:05 
o7
Conrade 12 de ago. às 14:29 
o7
Baryzhka 12 de ago. às 3:17 
o7
Sorrysorrykl 11 de ago. às 18:54 
o7
It is not needed for 1.6, because the problem was fixed in the vanilla game for 1.6. :)
Theo3211 11 de ago. às 0:37 
1.6?
asleepsheep 10 de ago. às 12:33 
o7
雾雨 9 de ago. às 11:47 
o7