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Ahh that, just put a 'Vehicle_1 DisableBrakes True;' code for the vehicle and the unitcaptured car wheels should be moving.
The drone shot is basically an invisible VLS ship missile turret 'AttachTo' the drone haha.
:)
It's exactly that, Unitcapture.
These are the Parameters i used during the capture:
//[unit, duration, FPS, firing, startTime] spawn BIS_fnc_unitCapture;
----
[Test1, 300, 30, true, 3] spawn BIS_fnc_unitCapture;
FANTASTIC 🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥