RimWorld

RimWorld

834 ratings
Color Blindness
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Mod, 1.5
File Size
Posted
43.316 MB
Aug 11, 2024 @ 11:06am
1 Change Note ( view )

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Color Blindness

Description
Discord: steveo.o

This mod adds a post-processing shader which applies color correction to the entire map in-game (Sorry, UI elements and main menu not supported, yet.). All forms of color blindness are supported and listed below. :)

  • Protanopia
  • Protanomaly
  • Deuteranopia
  • Deuteranomaly
  • Tritanopia
  • Tritanomaly
  • Achromatopsia
  • Achromatomaly
125 Comments
Rhi Feb 11 @ 6:12am 
Can confirm this doesn't simulate colorblindness, it actually corrects for it and makes the scenery more readable. Good job!
Bismo Funyuns Nov 22, 2024 @ 6:05am 
Im not colourblind but im still gonna show support.Take my steampoints!
Jaevric Oct 21, 2024 @ 4:38pm 
@Partygurke
No. All this is doing is changing what color things are to increase contrast in the part of the spectrum you can see. You will not see the game like a non colorblind person does, as the colors are being shifted by a shader.

@Scurvyez
Shader-based colorblindness filters don't work that well for this sort of thing. You'd be better off changing the game art to recolor elements of the game to increase contrast for each type of color correction required, as the problem is ultimately color contrast for people who can't see certain wavelengths. Just shifting everything with a shader won't solve the problem.
Teneksi Oct 20, 2024 @ 5:44pm 
I made this comparison a while back. The bottom row is not in-game, it is an example of what actual accessibility colors might look like. https://i.imgur.com/w9pPeTV.png

Instead of dulling red (which is what's already happening in protanomalous vision), it cranks up the brightness of red and pushes it toward magenta.

@Partygurke If I understand correctly, in the third image on the left side, it should be somewhat easier for you to spot chemfuel, flowers, blood stains, and carnivore fine meals?
GonDragon Oct 15, 2024 @ 2:36pm 
@Partygurke @ZX Zero: No, these shaders doesn't correct color for colorblidness, they simulate colorblidness instead. If something, they'll even make it harder for a colorblind to distinguish the colors. If you need something to help you distinguish colors in Rimworld, I'll recommend to set up a shortcut for the Colorblidness Filter that already came with windows.
DingDing Oct 15, 2024 @ 9:29am 
you the real hero:steamhappy:
ZX Zero Oct 15, 2024 @ 5:24am 
@Partygurke these shaders will adapt the colors to your eyes so you can see different builds with different colors, i don't have color blindness so i don't know how will be the different with mod.
Partygurke Oct 14, 2024 @ 5:50am 
Hey, Ive got Protanopia (I had to google wich one it is - In German its just called Red - Green Weakness)
My question: (and no , I`m not 5 years old, sorry :)
If I Install Protanopia shaders. Do i see Rimworld like "normal" poeple seeing it?
Or will there be still a difference , and its helping me seeing something i didn`t see at all?
Elking Oct 8, 2024 @ 10:22am 
i'm not color blind, but this has to be rewarded
eharper256 Oct 3, 2024 @ 8:19am 
What jacksondaxhacker said; but... adding lighting to new Biomes. That would be amazing.