RimWorld

RimWorld

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Oracle's Miscellania
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
86.953 MB
Jul 1, 2024 @ 7:00am
Jul 31 @ 2:41am
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Oracle's Miscellania

Description
Mostly a bunch of random props. Anything I make that I don't have anywhere else to put. Also maintaining one mod is easier than maintaining a dozen.

Use Cherry Picker to remove things you don't want.

I plan to add more to this, and I'm honestly not even sure if I included everything in the description here.

What's in it?
A whole lot of stuff. Mostly stuff I made years ago but never bothered to release because it didn't really have a place.

Basic Double & Triple Doors
Regular double and triple wide doors and autodoors. I'm not even gonna bother with a screenshot because literally what do you expect them to look like? They look like that.

Cliffs & Chasms
Where'd the description for the Cliffs go? Over to Oracle's Cliffs and Chasms! They're still in Miscellania too so it won't break anyone's existing cliffs, but I recommend installing that one too as it will make them better in various small ways.

Mass Effect Props
I'm a fan of themed builds. I made some custom props for an "Afterlife" build (the club from Omega in Mass Effect), this pack includes those plus a couple other random mass effect props.


Avatar The Last Airbender & Legend of Korra Outfits
Made these ages ago, might make more. Never could be bothered to make a full proper mod with them, so it's just the armor/clothing. The Mechsuit requires you to have Vanilla Factions Expanded Pirates. installed.


The Owl House Eltex Staff Palismans
Only works if you have Vanilla Persona Weapons Expanded. Adds the Palismans from The Owl House as options for Eltex Staff customization.


Wall Caps
If you're OCD about your walls like I am, this can help. You build them overtop of your normal walls that are made out of different materials, and it makes the tops match. Lets them blend more seamlessly with each other. Also helpful for walls from that I haven't retextured as part of ReBuild to make those blend more seamlessly with the ReBuild retextures.



Shipping container double doors
Works best with the Rustic Walls from ReBuild: Doors and Corners (which I also worked on)



Diagonal Wall Pieces
Works best with the retextured walls from ReBuild: Doors and Corners (which I also worked on). They're stuffable, ignore the white color in the screenshots. I couldn't be bothered to re-take screenshots of them after I got done with testing.



Flooring
Works best with Outland - Terrain (used in screenshots). Four types of stone tile floor; two fine tiles in an art deco style (identical stats to regular fine stone tiles), and two more rugged outdoor tiles. The grassy cobblestone is a version of the texture I did for cobblestone in Erin's Cottage Collection, check that out if you want cobblestone floors without the grass poking through.





Ideology Icons
Mostly made for my own use but I like making them so I made a bunch more and threw them in here. Includes a few real life ideological symbols, as well as a variety of fictional ones. The Expanse, Stormlight Archives, SCP, Star Wars, Marvel, Fallout, ATLA, Treasure Planet, Atlantis, Stargate, Mass Effect. Plus a bunch of random symbols from Stellaris. They aren't properly tagged or anything right now to show up when a faction has appropriate memes, so they're manually-selected only at the moment.


Ideology Relic
Seek out the Holy Blahaj


Pride Banners
Banners of a variety of pride flags


Save our Ship 2: Holodeck Walls & Floor
When using the holodecks in SoS2 I always felt like they were missing something. Meant to be built as a second layer of hull on the inside of the rooms you keep your Holodecks in. It'll look weird if you don't double layer it with the normal hulls. Designed to be used with the retexture of the ship hull in ReBuild.


Save our Ship 2: SSV Normandy
Cosmetic prop pieces for Save Our Ship 2. Has functional heatsinks, engines, reactor, and custom Bridge.





FAQ
MY EYES OH GOD MY EYES, THAT PREVIEW IMAGE IS A SIN AGAINST EYES
That's not a question, next?

Why not make these into separate mods?
Because I super can't be bothered. If you wanted to wait for me to make each of these things into an individual mod to release them, you'd be waiting just SO long.

Will you be adding more content to this?
Yup. Anything I make that doesn't go into somebody else's mod will probably end up here.

This is so much bloat! Will you please remove X?
Nope. Learn to patch or use Cherry Picker to remove things you don't want.

I can't find something?
Check in the Props menu from Vanilla Expanded Props. Most of it will be there.
101 Comments
Oracle of Thessia  [author] Aug 2 @ 6:49pm 
@Cal fixed, will upload an update when I get a chance
Cal Aug 2 @ 12:04pm 
In 1.6\Defs\ThingDefs_Misc\Apparel_Various.xml you are using VFECore.ApparelExtension which has been changed to be VEF.Apparels.ApparelExtension
Oracle of Thessia  [author] Aug 1 @ 10:49am 
I don't have an old copy of the mod, and I don't use 1.5 anymore to debug it myself. Il

If someone wants to debug and find out what needs to be changed and let me know I'm happy to do so, but otherwise I'll just have to take off the version support tag I guess.
Jonnemanni Aug 1 @ 7:28am 
Hello, I would like to just report the same issue as Shizuka to double on it not being a random fluke.
Shizuka Na Ikaku Aug 1 @ 5:30am 
Hey I'm on Rimworld 1.5 and I got this really weird thing today that if I add this mod pretty much everything in [Structure] tab disappear.

I even went so far as have only "Prepatcher, Harmony, Core, Royalty, Ideology, Biotech Cherry Picker, Vanilla Expanded Framework, Vanilla Furniture Expanded, Vanilla Furniture Expanded - Props and Decor and Oracle's Miscellania" loaded and it still makes most of the items in my [Structure] tab disappear.

Just wanted to let you know.
Oracle of Thessia  [author] Jul 31 @ 11:19am 
@Snuggl that's bizarre, there shouldn't have been any impact on old versions of the game. I didn't touch the folders for older versions, and they're separated (1.5 and 1.6 folders are entirely separated).

@Bodacious Cowboy I can add that in the next update
Snuggl Jul 31 @ 10:40am 
Also, funny bug: It caused ALL of my walls to be damaged to 83% health. Now i gotta repair HUNDREDS of walls, aaaaaaaaaaaaaaaaaaaaaahhhhh-------------- 😫
Snuggl Jul 31 @ 10:34am 
Putting the cliffs and the chasms into their own mod suddenly broke my 1.4 save. Took me hours to figure out it's your mod since i don't have the other cliff mod installed. I'm forced to have the cliff spinoff installed or otherwise my savegame won't load anymore, even though i don't have any cliffs built because they never appeard in my build menu, just like with the spinoff mod.

Just in case i'm not the only one still playing on 1.4. Yes, i know, it's ancient but rEaSo0o0oNs. 😑
Bodacious Cowboy Jul 31 @ 10:15am 
It would be nice if the cliffs were natural so we could use them around special trees.
Librarian Luke Jul 18 @ 12:13pm 
blahaj spotted