Wallpaper Engine

Wallpaper Engine

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Carefree Rain Jammin Girl - [4k]
   
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Type: Scene
Age Rating: Everyone
Genre: Girls
Resolution: 3840 x 2160
Category: Wallpaper
File Size
Posted
Updated
25.078 MB
Jun 1, 2024 @ 10:13pm
Jul 7, 2024 @ 8:32pm
15 Change Notes ( view )

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Carefree Rain Jammin Girl - [4k]

Description
Ultra detailed computer generated fictional image of a girl in orange jamming to some jazz tunes.

2D CGI girl designed and animated by Cozybread
Music: Indian Summer · Chris Botti
Audio Bar from anniemuse

She might go out of sync to the beat once in a while. Just wait for a little bit and she will be back on track in no time. (results may vary depending on computer specs)
[For best results -- This was made Based on Wallpaper Engine's Playback rate of the default 100 in the settings. Results may vary from computer to computer]


I tired my best to get her to match the rhythm of the jazz song included. It's running around 113 BPM if i'm not mistaken.

Feel free to turn down the music and play your own. You might have to play around with the playback rate than :)
I would love a feature to have movement automatically match any tempo or BPM of a song that's playing.
If anyone knows how to do this let me know I'm very interested.

Disclaimer: The character in this wallpaper was designed on my computer and is not real. She is 100% digitally rendered and no real people where left in the rain.
Please don't worry about her being in the rain or catching a cold. :)


Tags: Rain, 4k, headphones, Jazz, 3840 x 2160, orange shirt, Wet, Soaked,  Audio responsive, Headphones, Customizable
20 Comments
CozyBread  [author] Jun 20, 2024 @ 11:55am 
Yeah..at least for now. Unless some devs want to hook us up hint hint. Either way, I had fun making this WP and just using what is available. It's not perfect in any way but It seems to work well enough for a good amount of people at least, so i'll have to make more jammy jam WPs
butcho Jun 20, 2024 @ 2:32am 
Yeah, what you want to achieve in a wallpaper is not doable, at least not when using an image sequence because sequences run at a defined fps rate and to get a smooth adaptation or ease in / ease out effect to the music you have to alter the frame rate on runtime. This would cause the image compiler go nuts on every speed change in animation. ^^

But if you just want some puppet warped / head bopping stuff you could try an audio script on some values like the strength of the movement, something like that.

What also might be possible is a change in playback speed when you use a video texture but I haven't tired that yet.
CozyBread  [author] Jun 19, 2024 @ 6:09pm 
Hey.. you have some very nice skill with the details in that one Butcho. I see what you mean. The instant pause doesn't seem to be avoidable without some kind of addition to keep things smooth. Like setting a bob motion for extreme direction A to extreme direction B and have WPE just automatically adjust the speed of the selected animation so the extreme directions hit for the BMP. So it stays smooth and adjusts slowly till it hit the tempo so it looks natural and not to robotic.
butcho Jun 19, 2024 @ 2:00am 
Anyway, if you watch the head of the demon in front of the piano you can see that his head wiggles to the lower frequencies and stops when the music stops. It's basically an image sequence that is controlled by a script to listen to a certain frequency. The same goes for all the keys of the piano. Different frequencies trigger the keys and when it stops a script tells the image sequence to play back to the first frame and stops which make it look like the keys playing to the music.

So yeah, it's definitely doable but the outcome might not be as good as you expected.
butcho Jun 19, 2024 @ 2:00am 
I did something like that a while ago. You should keep in mind that this will look like a stop motion animation when the frequency it listens to suddenly stops.

You can check it out here if you like:
https://steamcommunity.com/sharedfiles/filedetails/?id=2889327492

Sorry, don't want to self advertise one of my wallpapers, it's just to show you guys what I'm talking about. Feel free to delete my comment if you don't want that here. ^^
AlconburyBlues Jun 18, 2024 @ 6:38pm 
"BPM matching" That's the term I was looking for. I could have just summarised it that way. But at the time, I couldn't think of a better way to describe it.

If the devs are as into "audio responsive" creations as much as they talk about it, I'm sure eventually they will implement the ability to add a BPM matching ability to make it even better.

The only thing I can think of right now, is to take a clue from the ones that flash lights to the beat. Maybe take the coding hints from those, and instead of flashing lights, it moves her head? IDK

I'm a coder myself, but not really into doing this sort of stuff. I'm more in the game scripting and modding arena.
CozyBread  [author] Jun 18, 2024 @ 6:26pm 
Wooah, a brilliant idea! I wouldn't mind making an entire WP just based on that concept alone. :re3charlie: Unfortunately I can't say that I have the technical know-how to make it work for all computer setups and refresh rates though. Be sure to make a request to the devs to allow a simplified BPM matching feature that keeps movement smooth. Trust me...I'd use it for sure.
AlconburyBlues Jun 15, 2024 @ 8:03pm 
Just an idea.... Is there any possible way to make it so the animation (the timing of her head bouncing) is in sync with the tempo of the music you are listening to? Otherwise, it just looks like she's listening to something else.
CozyBread  [author] Jun 6, 2024 @ 8:40am 
Hmm, I'll look into it. I don't know how to fix it just yet. But if anyone else knows how to fix that, Please let me know. Can you help me understand more on whats happening? Are you hearing music while your not on the desktop? I may need some guidance on fixing that.
冰凌澄夏 Jun 5, 2024 @ 10:54pm 
Great, but there's a current sound when switching back to the desktop. Can you modify it