Arma 3
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Tiger III, E-75 Standardpanzer Pack
   
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Data Type: Composition
Meta: Dependency
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2.616 MB
4 Mei 2024 @ 10:02pm
23 Mar @ 6:29pm
2 Catatan Perubahan ( lihat )

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Tiger III, E-75 Standardpanzer Pack

Dalam koleksi 3 dari turfy
Turfy's Compositions
Item 84
Turfy's Alternate History Compositions
Item 26
Turfy's OH47 Comps
Item 10
Deskripsi
Mod Description

The E-75 Standardpanzer Tiger III was intended to be the standard heavy tank to be used as a replacement of the Tiger II and Jagdtiger. The E-75 would have been built on the same production lines as the E-50 for ease of manufacture, and the two vehicles were to share many components. The E-75 would have had much thicker armour however, and compared to the Tiger II the E-75 had improved hull armour all round. As its name indicates, the resulting vehicle would have weighed in at over 75 tonnes. The E-75 was fitted with a much larger Tiger II turret, which could be adapted to accommodate an even more powerful high velocity 10.5 cm gun.

These tanks were built for the OH47 mod https://steamcommunity.com/sharedfiles/filedetails/?id=3148879345 If you have any questions, suggestions, or would just like to know more you can find more info on its discord page https://discord.com/channels/1085106824967102464/1122160618129068072


E-75 Tiger III
Type: Heavy Tank
Top Speed: 30
Armour: 50% more armour then Tiger II
Armament: 10.5 cm KwK45 L/68 ( x40 APFSDS, x20 HEAT )
x2 7.92 mg ( x4800 Bullets )


E-75 Tiger III Ausf.B
Type: Heavy Tank
Top Speed: 28
Armour: 50% more armour then Tiger II + E-100 side skirts
Armament: 10.5 cm KwK45 L/68 ( x40 APFSDS, x20 HEAT )
x2 7.92 mg ( x4800 Bullets )


Flak auf E 75 36
Type: Self-Propelled Anti-Aircraft gun
Top Speed: 30
Armour: 50% more armour then Tiger II, open-topped turret
Armament: 8.8cm KwK36 L/56 ( x90 Flak )
7.92 mg ( x2400 Bullets )


Flak auf E 75 38
Type: Self-Propelled Anti-Aircraft gun
Top Speed: 30
Armour: 50% more armour then Tiger II, open-topped turret
Armament: quad 2 cm Flak 38 ( 640 HE , 560 APHE )
7.92 mg ( x2400 Bullets )


Flak auf E 75 38 Ausf.B
Type: Self-Propelled Anti-Aircraft gun
Top Speed: 30
Armour: 50% more armour then Tiger II, open-topped turret
Armament: quad 2 cm Flak 38 ( 640 HE , 560 APHE )
7.92 mg ( x2400 Bullets )


G.W. Tiger III
Type: Self-Propelled Gun
Top Speed: 26
Armour: 50% more armour then Tiger II, fixed superstructure
Armament: 17cm KwK 41 L/60 ( x32 HE, x12 Smoke, x20 HEAT )
7.92 mg ( x2400 Bullets )


Tigerwerfer III
Type: Multiple Launch Rocket System
Top Speed: 30
Armour: 50% more armour then Tiger II, no superstructure
Armament: x2 15cm NbW 41 ( x72 HE )
7.92 mg ( x2400 Bullets )


E-75 Jagdpanzer 105
Type: Tank Destroyer
Top Speed: 27
Armour: 62% more armour then Tiger II, fixed superstructure
Armament: 10.5 cm KwK45 L/68 ( x40 APFSDS, x20 HEAT )
7.92 mg ( x2400 Bullets )


E-75 Jagdpanzer 128
Type: Tank Destroyer
Top Speed: 25
Armour: 62% more armour then Tiger II, fixed superstructure
Armament: 12.8 cm KwK 82 L/55 ( x20 Sabot, x20 APC, x20 APCBC- HEAT )
7.92 mg ( x2400 Bullets )


E-75 Jagdpanzer Ausf.B 128
Type: Tank Destroyer
Top Speed: 25
Armour: 62% more armour then Tiger II, fixed superstructure
Armament: 12.8 cm KwK 82 L/55 ( x20 Sabot, x20 APC, x20 APCBC- HEAT )
7.92 mg ( x2400 Bullets )


E-75 Jagdpanzer Ausf.B 150
Type: Tank Destroyer
Top Speed: 23
Armour: 62% more armour then Tiger II, fixed superstructure
Armament: 15cm KwK 85 L/46 ( x20 APCBCHE-T, x10 SAP )
7.92 mg ( x2400 Bullets )


Stugtiger III
Type: Assault Gun
Top Speed: 28
Armour: 50% more armour then Tiger II, fixed superstructure
Armament: 12.8 cm KwK 82 L/55 ( x16 HE, x20 APC, x20 APCBC- HEAT )
x2 7.92 mg ( x3800 Bullets )


Stugtiger III Ausf.B
Type: Assault Gun
Top Speed: 28
Armour: 50% more armour then Tiger II, fixed superstructure
Armament: 12.8 cm KwK 82 L/55 ( x16 HE, x20 APC, x20 APCBC- HEAT )
x2 7.92 mg ( x3800 Bullets )


Sturmtiger III
Type: Multiple Launch Rocket System
Top Speed: 30 km/h
Armour: 50% more armour then Tiger II, fixed superstructure
Armament: 15cm NbW 41 ( x30 HE )
x2 7.92 mg ( x3800 Bullets )


Sturmtiger III Ausf.B
Type: Multiple Launch Rocket System
Top Speed: 30 km/h
Armour: 50% more armour then Tiger II, fixed superstructure
Armament: 15cm NbW 41 ( x30 HE )
x2 7.92 mg ( x3800 Bullets )

How To Modify
All scripts to make them work can be found in the objects or units init box.

Questions & Answers
Q: Why isn't this "mod" showing in the launcher/ how to spawn it?
A: This isn't a "mod", its just a composition, and wont show in your launcher. You'll find this composition in the editor, once there you need to press the groups key or F2 then click on the composition icon. last pic in the slideshow above will show were that is.

Q: Why is it spawning all broken up?
A: You need to click off Vertical Mode & Surface Snapping before spawning any comp, last pic above shows were to find it. Also rotating it in the editor can cause it to come apart.

Q: What maps were used for the pics?
A: TODT (TDOT)
Svartmarka post-war (Northern Fronts)
various IFA3 maps

Known Bugs & Issues
- breaks if rotated in editor
- turret armour laggs around when moving at high speeds
7 Komentar
NPC 2 Okt 2024 @ 7:57am 
what map did you use for the first pictures
Millz 22 Jun 2024 @ 6:24pm 
no problem, great effort btw thanks for this
turfy  [pembuat] 22 Jun 2024 @ 2:32pm 
its because armas AI are more A then I, they think theyre all "open-top" vehicles dont understand the concept of just shooting the hull then. theres prob a mod to make them smarter at vehicle combat but im unsure of it. best used by AI vs players, players vs players, & by zues vs players
Millz 22 Jun 2024 @ 9:35am 
enemy tanks are only firing back with MG's, not sure why
deltipili 9 Mei 2024 @ 5:00am 
Looks mad cool
noumenalism 8 Mei 2024 @ 6:59am 
Great work as always Turfy!