Fallout: New Vegas

Fallout: New Vegas

Not enough ratings
Dragon of Dojima Build
By ♥♥♥♥ Johnson
The Dragon of Dojima now has arrived to the Mojave Wasteland...
   
Award
Favorite
Favorited
Unfavorite
Introduction
"That's rad" - Kazuma Kiryu
Kazuma Kiryu is a famous member of the Tojo clan, who earned the nickname of "The Dragon of Dojima". He was born in 1968, Kazuma’s parents died when he was very young. He was then cared for by Shintaro Kazama, an associate of the Tojo Yakuza clan.
Character Creation
Apparel
Kiryu has an extremely muscular build, seemingly as a result of constant street fights and various other activities in his daily routine rather than any concentrated effort to achieve this physique.
For most of the series, Kiryu's hair is short and messily slicked back, standing up to a point at the front with prominent sideburns, and his facial hair is trimmed to a pure goatee.






Hair: Pompadour
Facial hair: Beatnick
Outfit: Suit
(sadly i can't find a suit that fit for Kiryu)
S.P.E.C.I.A.L
Strength: 10 (Hercules' Bigger Cousin)










Slow but powerful, Kiryu emphasizes his incredible tenacity and capacity to take hits. This style depicts Kiryu utilizing his full-body strength, lifting objects that no average human could realistically lift, such as motorcycles, and throwing full-grown men around with only one hand.

Perception: 7 (Big-Eyed Tiger)










He easily noticed things around him especially when in combat.

Endurance: 9 (Bullet Proof)










Kiryu's body is extraordinarily resilient, taking punches to the head without injuries, 1 vs 100, stabbed in the guts or even getting shot you name it, Kiryu is still able to make it out alive.

Charisma: 1 (Misanthrope)













He is a good listener, giving advice in response to his environment rather than seeking out conversations. He is wise (but certainly not all-knowing) and generally means well for those around him, which makes him surprisingly pragmatic and well-liked.
( I'm sure ya know how Charisma work in FNV so no just put 1 point in it)


Intelligence: 4 (Knuckle Head)










He often gets tricked, swindled, and scammed, due to how easily he trusts others and goes along with situations without thinking them through. Also he's lack of the knowledge because "The Joint" my man sure living hard for this world is full of technology.


Agility: 8 (Knife Catcher)










Despite his muscular and large body, Kiryu's speed and reflexes are also extremely impressive. He is even capable of easily reacting to and countering bullets.


Luck: 1 (13 Pitch-Black Cats)
"How Do I Always End Up Back In This Damn City?" - Kiryu Kazuma
Skill, Traits and Perk
Tagged Skills

  • Unarmed
  • Melee
    (Core gameplay)
  • Speech
    (Almost every end of substories Kiryu will gave a speech that can change people to a good or better person)

Traits
  • Heavy Handed
    (ofc)
  • Wild Wasteland
    (Yakuza Substories)
  • Good Natured
    (optional)

Perk
  • Confirmed Bachelor (Level 2)
  • Toughness 2 (Level 6, EN 5)
  • Stonewall (Level 8, ST 6, EN 6)
  • Super Slam! (Level 8, ST 6, Melee Weapons 45)
  • Piercing Strike (Level 12, Unarmed 70)
  • Unstoppable Force (Level 12, ST 7, Melee Weapons 90)
  • Adamantium Skeleton (Level 14)
  • Purifier (Level 14)
  • Paralyzing Palm (Level 18, Unarmed 70)
  • Solar Powered (Level 20, EN 7)
  • Slayer (Level 24, AG 7, Unarmed 90)
  • Nerves of Steel (Level 26, AG 7)
Weapons
Unarmed and Melee weapons
(Try to use Bare Hand as much as you can)
Gameplay
Character Behavior:
Kiryu is reasonable type, he always try to convince opponent. But when push come to shove the only way to settle is a fight.

Although admitting that he is no saint, Kiryu's strong sense of justice makes it his primary priority to protect vulnerable civilians, like women and children. One of his strongest moral tendencies is his strong protectiveness towards women, children, the elderly, and animals.

Kiryu is often recognized for being forgiving and merciful, as he prefers to spare defeated enemies rather than killing them, to the point where he even uses swords and guns in non-fatal ways, and he also is more than willing to sympathize with and forgive enemies if they truly regret, even when they had offended him personally.

Companions:
Kiryu tends to open up significantly around those he is comfortable with.

Faction:
The thing that sets him apart is that he's strong and usually able to fight his way out of whatever mess his naivety puts him into.
Dependent on situation he will see if thing is right, but most likely he will side with NCR


This is my first guide ever, if anything wrong or you didn't like it please understand. Thank y'all !
2 Comments
Lamebur May 5, 2024 @ 11:20am 
the closest thing I could find that would fit kiryu is the pre-war businesswear
Nero May 2, 2024 @ 10:47am 
Nice guide!