RimWorld
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Search and Destroy (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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4.227 MB
25 kwietnia 2024 o 17:33
2 lipca o 21:53
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Search and Destroy (Continued)

Opis
Continued Version
I took over this mod to update it to 1.5, but the original dev never came back. So will be keeping this updated indefinitely.

Original mod page
Github[github.com]

Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughter, and intervene at any time just in case they screw up.

Can be added to existing saves and should be compatible with any mod (let me know if it's not).

Features
- Activate Search and Destroy so drafted pawns look for and attack enemies automatically.
- Give manual orders while a pawn is in Search and Destroy mode at any time. You'll feel never like you're not in control!
- Depends on the vanilla AI (also used by NPCs), which is well tested and works for many situations. Of course it isn't perfect but it should help reducing micromanagement, especially during easy fights.
- Two separate buttons for melee and ranged pawns. Having two buttons allows you to select a group of pawn, and activate search and destroy only for for instance melee pawns (you'll see, this is very convenient).
- Search and destroy is deactivated when a pawn is undrafted to prevent unexpected situations when you draft a pawn at a later moment.

Preview


Permissions
Feel free to add the mods to modpacks or to use the code or icons for other projects. Do however not release exact copies of my project, or exact copies with minor adjustments without my consent.

Languages
- English
- Japanese (by Proxyer)
- Simplified Chinese (by LingLuo)
- Traditional Chinese (by Biscuit)
- German (by RoffeIchen)
- Spanish (by 53N4)
- Korean (by orange mushroom)

Credits
- Pardeike a.k.a. Brrainz for creating Harmony on which this mod relies so much..
- The translators for making this mod accessible for a larger audience and doing a great job.
- Anyone else providing feedback and support!

Contributing
- Translations are very welcome. You can make a pull request on github if you want to add in translations, or you can PM me.
Komentarzy: 397
Toyota AE86 5 lipca o 4:25 
Hello there, been loving the mod! I've noticed this doesn't seem to work with the Kyulen mod and both types of droids from Androids for RW 1.5 though the regular android colonists work as normal.

As a disclaimer I am playing on 1.4 so I don't know if this issue is already fixed for 1.5+ or not.
Meme Goddess  [autor] 2 lipca o 21:59 
@moo Just removed the dependency from the page. Hasn't been required for a bit now, I removed it in prep for 1.6
moo 2 lipca o 21:57 
The dependency of Hugs points to the 1.5 version
Meme Goddess  [autor] 2 lipca o 21:54 
Patch is disabled for now, should be fine to use ^.^
Tyrant 2 lipca o 20:41 
Any progress? Just want to know if this is safe to use with Vanilla Framework.
Atreidi 28 czerwca o 3:45 
@meme goddess
What are the effects of playing S&D with VEF with the ThinkTreeDef missing?
NuanKi 27 czerwca o 20:19 
Ty
Meme Goddess  [autor] 27 czerwca o 19:17 
Confirmed the issue with Vanilla Expanded Framework. It seems they've removed the ThinkTreeDef (the part that is patched to allow S&D), but haven't replaced it with anything. Will need to investigate
NuanKi 27 czerwca o 17:55 
Vanilla Expanded Framework Updated to 1.6, and this mod gives error

[Search and Destroy (Continued) - Start of stack trace]
Verse.PatchOperationAdd(xpath="Defs/ThinkTreeDef[defName = "VFE_MainMachineBehaviourViolentActive"]/thinkRoot[@Class = "ThinkNode_Priority"]/subNodes/li[@Class="VFEMech.ThinkNode_ConditionalHasPower"]/subNodes/li[@Class="ThinkNode_Priority"]/subNodes"): Failed to find a node with the given xpath


[Search and Destroy (Continued)] Patch operation Verse.PatchOperationFindMod(Vanilla Expanded Framework) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3232242247\1.6\Patches\VFE.xml
Meme Goddess  [autor] 26 czerwca o 17:20 
@HongZZ I can put it on the list, but it'll be pretty low priority, also really hard to test any fix for it.