RimWorld

RimWorld

1,296 ratings
Search and Destroy (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
4.227 MB
Apr 25, 2024 @ 5:33pm
Jul 13 @ 5:51pm
24 Change Notes ( view )

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Search and Destroy (Continued)

Description
Continued Version
I took over this mod to update it to 1.5, but the original dev never came back. So will be keeping this updated indefinitely.

Original mod page
Github[github.com]

Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughter, and intervene at any time just in case they screw up.

Can be added to existing saves and should be compatible with any mod (let me know if it's not).

Features
- Activate Search and Destroy so drafted pawns look for and attack enemies automatically.
- Give manual orders while a pawn is in Search and Destroy mode at any time. You'll feel never like you're not in control!
- Depends on the vanilla AI (also used by NPCs), which is well tested and works for many situations. Of course it isn't perfect but it should help reducing micromanagement, especially during easy fights.
- Two separate buttons for melee and ranged pawns. Having two buttons allows you to select a group of pawn, and activate search and destroy only for for instance melee pawns (you'll see, this is very convenient).
- Search and destroy is deactivated when a pawn is undrafted to prevent unexpected situations when you draft a pawn at a later moment.

Preview


Permissions
Feel free to add the mods to modpacks or to use the code or icons for other projects. Do however not release exact copies of my project, or exact copies with minor adjustments without my consent.

Languages
- English
- Japanese (by Proxyer)
- Simplified Chinese (by LingLuo)
- Traditional Chinese (by Biscuit)
- German (by RoffeIchen)
- Spanish (by 53N4)
- Korean (by orange mushroom)

Credits
- Pardeike a.k.a. Brrainz for creating Harmony on which this mod relies so much..
- The translators for making this mod accessible for a larger audience and doing a great job.
- Anyone else providing feedback and support!

Contributing
- Translations are very welcome. You can make a pull request on github if you want to add in translations, or you can PM me.
453 Comments
Smidge 8 hours ago 
No longer working on 1.6 walks to the enemy but then doesn't attack
CtrlAltFunk Jul 31 @ 7:26pm 
Just saw the Github link. Have posted there also
CtrlAltFunk Jul 31 @ 7:24pm 
Hey @Meme Goddess do you have a preferred way for us to post bug reports?

I keep having this issue where a melee pawn swaps to a new target before they reach the current one, with no real attempt to attack/kill.
If I disable S&D with the F key, manually attack and enemy, then re-enable - the pawn seems to target enemies further away than one right next to it.
B flat Jul 30 @ 2:58am 
Ah, so I was tripping. It's from Allow Tool. Thanks! :D
Meme Goddess  [author] Jul 29 @ 7:50pm 
@B flat Drafted hunt? It's another mod ^.^
B flat Jul 29 @ 5:05pm 
Am I tripping or did this mod used to have settings to enable it for hunted animals? I can't even find the settings now
tanyfilina Jul 29 @ 5:31am 
Thank you so much!
Meme Goddess  [author] Jul 29 @ 5:07am 
@tanyfilina Rewriting the settings menu to not require HugsLib anymore ^.^
tanyfilina Jul 29 @ 3:25am 
So... any hope for Run and Gun mod being taken by you? I've found out it's the last mod requiring HugsLib that I have, yet it is a real must-have.
宝宝龙 Jul 28 @ 5:12am 
爱你