Arma 3
72 vurderinger
KJW's Tracking
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729.811 KB
18. apr. 2024 kl. 0.22
28. juli 2024 kl. 10.57
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KJW's Tracking

Beskrivelse
A relatively simple mod which shows the paths taken by units based on once you have found a suitable piece of litter from them. Github repository is found in my discord.

Discord: https://www.discord.gg/yHr4hJPPdG
Twitter: https://twitter.com/spicybagpipes
Github Repositories are accessible through my Discord; PRs are welcome!
41 kommentarer
KJW  [skaper] 17. juni 2024 kl. 9.33 
yo ucan set it to 0.00001 manually i think
Hythlodaeus 17. juni 2024 kl. 4.58 
Love the mod. would like if there's a possibility of making the % box one digit longer i.e from 0.0001% to 0.00001%. Appreciate the work you do!
KJW  [skaper] 11. mai 2024 kl. 1.40 
no, that's intentional. patrol routes are very obvious
Sullivan 10. mai 2024 kl. 16.52 
Is it possible to get a setting for them to delete after a certain period? A unit patrolling the same route for a while develops a bit of a yellow brick road effect
KJW  [skaper] 6. mai 2024 kl. 14.16 
you are able to do that yourself with very simple code
MyBaconNotYours 6. mai 2024 kl. 10.42 
@Hannibal @KJW Please! This would be so prime for more rural and Jungle environments. I could even see a compat with Immersion Cigs to leave butts around
Hannibal 30. apr. 2024 kl. 22.18 
Is it possible to add like footprints, maybe bent branches and such? Its too easy to follow the bad guys with an item with a bright yellow circle on it. Would make it more challenging. Great idea, your other mods are also really amazing. Cheers.
KJW  [skaper] 28. apr. 2024 kl. 15.58 
maxsteps is a variable
T-Dog 28. apr. 2024 kl. 2.04 
@KJW where do i find "kjw_tracking_core_maxSteps"? in Addon Options I only have "kjw_tracking_core_Chance" and "kjw_tracking_core_doPlayers". Pls help :D
KJW  [skaper] 23. apr. 2024 kl. 17.30 
usp