RimWorld

RimWorld

807 ratings
ReGrowth: ReTextures
3
2
2
2
3
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4, 1.5
File Size
Posted
Updated
10.502 MB
Mar 29, 2024 @ 9:28am
May 4 @ 11:09am
23 Change Notes ( view )

Subscribe to download
ReGrowth: ReTextures

In 1 collection by Helixien
ReGrowth: Biomes of The Rim
11 items
Description
[ko-fi.com]



You can see all changes in the changelog tab!

Current mod version: 1.2-Clapham-rev6


More animal and plant retextures.


What is ReGrowth?
ReGrowth is a mod deeply influenced by the philosophy of the Vanilla Expanded Series and my understanding of how biomes should work, what role they play in your game. Everything added was made to fit or mirror vanilla Rimworld, while improving on it. From a simple texture to a new more complex system,being as performance and vanilla friendly is the main objective we have.

This mod is the Retexture module, which includes any and all retextures made for the game by us. It used to be included in the Core module, but is now split into its own by popular demand.










These are all the mods we currently support from our end:

  • Vanilla Textures Expanded: Load before this mod!


Q: Can this mod be added to an existing save?
A: Yes it can be!

Q: Can this mod be removed from a save?
A: Yes again, it can be!

Q: Can I use this with other retexture mods?
A: Yes, please note that some changes done by this mod can not be overwritten by other mods, due to texture path changes. This is done to allow the user, that's you, to disable certain retextures.

Q: Is this mod part of the Vanilla Expanded Series?
A: No.

Q: Mod settings don't work!?
A: Make sure to restart the game! Most options require a restart.


  • Textures are made by Visandar, Sir Van, Elseud and my humble self.
  • XML and patches are done by me.
  • Thanks to Cosmo Corban for his solution to the leafless texture bug.

Rimworld is owned by Tynan Sylvester and he wants you to finally buy his book!

CC BY-NC-ND 4.0[creativecommons.org]

[discord.gg]
Popular Discussions View All (1)
0
Feb 9 @ 1:05pm
Error Help
Johnny
129 Comments
RAD EMERALD 12 hours ago 
huh 1.6?
Helixien  [author] Jun 11 @ 9:18am 
This mod will not be updated for 1.6 but integrated into ReGrowth: Core.
Head May 23 @ 8:33pm 
Same issue with the Husky and Grizzly.
Head May 23 @ 8:30pm 
Hello! Love your work. I found a small issue - the Cougar retexture is not included in Toggleable-Patches-Retextures_Animals.xml so it never gets applied. I see you have the texture for it still in the Pawn/Animal/RG_Cougar folder but the XML to apply the retexture is missing.
glenchild Apr 9 @ 5:29pm 
Any chance for a patch with Pack Mules Extended? The baby thrumbo experiences a texture path conflict, resulting in a pink box.,
LizAbell Mar 28 @ 5:06am 
Hi, Thank you for the great mod.
I noticed you included new husky retexture in this, but it doesn't appear in-game because husky is not included or mentioned in Toggleable-Patches-Retextures_Animals.xml.
VitaKaninen Mar 23 @ 3:59pm 
@FacuPlay525, you can just use this mod.
[CF] Anomaly Upscaled
FacuPlay525 Mar 23 @ 9:20am 
Hey Helixen i need to ask if you are planning make retextures for the new Anomaly trees, because i will explode in thousand of pieces if i see the blurry and crispy textures of the vanilla game
glenchild Mar 20 @ 3:29pm 
@TheXpJohn
Do you have a mod that give you the ability to set meal policies for your animals? If so, you probably just need check that the new grasses are allowed as food for the muffalos.
TheXpJohn Mar 19 @ 8:02am 
i don't have discord but i just have a problem and i don't know if it is up from you'r mod or an other, the problem is that my muffalo are starving while the game say there is lot of food like 8 for 3 needed, so i look at them and i just see that they don't eat at all, so is it because i have an other mod that change the name and look of the grass and because the muffalo of your mod wich are moded too can't eat that modeed soil ? I don't know but i have asked the question with the other mod too so i don't just acused you'rs alone.