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Dragon Ball Xenoverse Chronoa [SFM]
   
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Model
Models: Character
Tags: SFM
File Size
Posted
8.368 MB
Mar 26, 2024 @ 5:53am
1 Change Note ( view )

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Dragon Ball Xenoverse Chronoa [SFM]

In 1 collection by R. Star?
R.Star's SFM ported models
305 items
Description
𝑇ℎ𝑖𝑠 𝑖𝑠 𝑎 𝑐𝑜𝑚𝑚𝑖𝑠𝑠𝑖𝑜𝑛𝑒𝑑 𝑝𝑜𝑟𝑡
SniperzUchiha - Commissioner



𝗠𝗲 - For porting the model.



◈ 𝖬𝗈𝖽𝖾𝗅 𝗂𝗍𝗌𝖾𝗅𝖿
◈ 𝖥𝗂𝗇𝗀𝖾𝗋𝗉𝗈𝗌𝗂𝗇𝗀
◈ 𝖥𝖺𝖼𝖾𝗉𝗈𝗌𝗂𝗇𝗀
◈ 𝖡𝗈𝖽𝗒𝗀𝗋𝗈𝗎𝗉𝗌
◈ 𝖩𝗂𝗀𝗀𝗅𝖾𝖻𝗈𝗇𝖾𝗌

Includes:
chronoa\dragon_ball\rstar\chronoa\chronoa_sfm.mdl



𝙶𝙰𝚁𝚁𝚈'𝚂 𝙼𝙾𝙳 𝚅𝙴𝚁𝚂𝙸𝙾𝙽

● 𝖳𝗈 𝖿𝗂𝗑 𝗉𝗈𝗌𝖻𝗂𝗅𝖾 𝗆𝖾𝗌𝗁 𝖽𝗂𝗌𝗅𝗈𝖼𝖺𝗍𝗂𝗈𝗇, 𝗌𝖾𝗅𝖾𝖼𝗍 𝗍𝗁𝖾 𝗆𝗈𝖽𝖾𝗅 𝗐𝗂𝗍𝗁𝗈𝗎𝗍 𝗋𝗈𝗈𝗍𝖳𝗋𝖺𝗇𝗌𝖿𝗈𝗋𝗆, 𝖵𝖺𝗅𝗏𝖾𝖡𝗂𝗉𝖾𝖽.𝖡𝗂𝗉𝟢𝟣_𝖯𝖾𝗅𝗏𝗂𝗌 𝖺𝗇𝖽 𝖽𝗋𝖺𝗀 𝗉𝗋𝗈𝖼𝗎𝖽𝖾𝗋𝖺𝗅 "𝖹𝖾𝗋𝗈" 𝗍𝗈 𝗆𝖺𝗑.
● 𝖳𝗈 𝖽𝗂𝗌𝖺𝖻𝗅𝖾 𝗃𝗂𝗀𝗀𝗅𝖾𝖻𝗈𝗇𝖾𝗌, 𝖻𝖺𝗄𝖾 𝗉𝗋𝗈𝖼𝖾𝖽𝗎𝗋𝖺𝗅 𝖻𝗈𝗇𝖾𝗌.
● 𝖴𝗌𝖺𝗀𝖾 𝗐𝗂𝗍𝗁 𝖠𝗎𝗍𝗈-𝗋𝗂𝗀𝗀𝖾𝗋 𝗂𝗌 𝗋𝖾𝖼𝗈𝗆𝗆𝖾𝗇𝖽𝖾𝖽.𝖨 𝗎𝗌𝗎𝖺𝗅𝗅𝗒 𝗎𝗌𝖾 𝟥 𝗌𝗉𝗂𝗇𝖾, 𝗇𝗈 𝗍𝗈𝖾 𝗋𝗂𝗀𝗀𝗂𝗇𝗀 𝗐𝗂𝗍𝗁 𝗂𝗍.
2 Comments
Knight Of Embers Mar 27, 2024 @ 7:21pm 
hi r star , question are you uploading again Beelzebub from helltaker? i really loved that model
Sir donks alot (rip my grandpa) Mar 27, 2024 @ 2:12am 
I hope this was done with actual effort instead of porting it as is. QC eyes, rigging, working bones, the works. I've seen people port xenoverse models and dont do jack to make it funcitonal, like keeping the pupil meshes that are a pain to work with.

I dont know why people use pupil models instead of qc eyes... the pupils always clip with the iris and looks so uncanny