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Mod I have installed:
- Special Projects Best Research Outcomes for Player
- Automatic City and State Name Changer Optimized
- 50 Construction Slots
- Toolpack without the Errors
- Historical Naval Production (w/ Lower Fuel Consumption)
- More MIOs
- No Undeleteable Units
- Refit It!
- Zee's Balanced Ship Refits
- Improved Air Designer
- 10 Support Companies
- Satisfying Puppet and Country Names
- Equipment Conversion
And finally, the full suite of tank icon mods by Telephone Crab
I really have no idea what could be causing the issue. Playing full vanilla + your mod works fine though. Very confusing.
I know it's a long shot and I don't know how big of an ask this is... but could you make it so large airframes can mount the same modules tactical bombers use? That way they can be like more expensive, longer-range, "heavy" tactical bombers. Maybe even let them equip fighter weapons like some kind of weird super-heavy fighter.
I just never see a use for large airframes since strategic bombing is really weak unless you're using a ton of them-- but if you can produce a ton of aircraft, you might as well produce fighters and CAS. Giving large airframes the ability to equip tactical bomber modules would at least give them another reason to exist.
Thanks!