Company of Heroes 2

Company of Heroes 2

31 ratings
C&C with other factions
2
2
   
Award
Favorite
Favorited
Unfavorite
Item Type: tuning
File Size
Posted
Updated
9.249 MB
Feb 10, 2024 @ 1:22pm
May 8 @ 11:13am
67 Change Notes ( view )

Subscribe to download
C&C with other factions

In 1 collection by commissar viktor
C&C with other factions collection
22 items
Description
So here I am again making another mod but this time I got a bit more skill/experience. fun mod for anyone that enjoys PVE, weird fun things, try to have fun lads.

if you want Lore, go to the steam Discussions tab and look for the one on "lore".
all factions have a baseline of 200 pop cap in this mod no VP mod needed, but this can be overridden by maps/victory mods so keep that in mind.

idea's/concept
from horde defense, cache upgrade's, prestige unit's, squad leader's baseline for UNSC,
from TAP, panzerkraft upgrade system on the spartan and M400 Kodiak's, ODST drop and the faction system.
from zombies 1.12.6, the last stand passive reinforcements system that is used in the scavenger HQ reinforcement.

and my google document factions.

GD stands for Google document faction.
baseline factions have been replace.
- soviets (GLA, from C&C generals).
- Wehrmacht (Osttruppen Forces, GD faction)
- USF (75th Rangers, GD faction)
- OKW (UNSC, from halo)
- British (GDI, from C&C Kane's wrath)

Sub-Factions
- Polish home army for soviets. (WW2 partisan poland.)
- NOD for Wehrmacht. (from C&C kanes wrath mostly)
- The Astra Militarum For USF/AEF. (From dawn of war)
- Hyper lethal kommando For OKW. (From my first TAP faction google document)
- The Allys for British. (From Red Alert)

Side note: OKW Spartans have a lot of upgrades available to them, so you have to use the scroll wheel on the upgrades tab to see them all. You can also do this with the veterancy

Included factions origins.
Command and conquer, halo, warhammer, Armia Krajowa, Google documents of mine.

I have also setup a new discord this mod alone. If you want to talk to me or others, feel free to join, I be happy to talk about the mod, such as buffs, Nerfs or additions
https://discord.gg/QdQGXHYDKr

google document i used.
https://docs.google.com/document/d/1fbJiUAeDxYfOfK1xkdeDSJTam0H7O17-Lk3kkB0SeyE/edit?usp=sharing

hidden refence units in my mod.
TAP, old version: 1st marine division
omegas iron hearts workshop campaign: Hans dunkel
battlefield 1: black bess
Halo reach: noble team
company of heros 1: Tiger ace schultz

Refence units/buildings/callins
sabaton: hearts of iron.

Special thanks to my friends who play this mod with me!
Popular Discussions View All (1)
0
May 21, 2024 @ 12:56pm
PINNED: LORE
commissar viktor
25 Comments
commissar viktor  [author] May 8 @ 11:15am 
i have pushed Major update 12 part 2/2 Early since i been doing alot of other things so everyone should have something new.
commissar viktor  [author] May 8 @ 11:02am 
Yeah but it is a bit much.
its getting the reinforcement wave Points halfed (50%) next update. (33% reduction for hard mode)
Dwatch Razgriz May 7 @ 10:50pm 
Um...is it intended that you get an infinite train of angry Polish men that just never ends? Cause I swamped the HARDEST difficulty ai with them.
commissar viktor  [author] Apr 17 @ 5:05pm 
Im makeing it every slowly i been mainly Playing Helldivers 2 & RA2:YR the mental omega mod.
I guess it is time to start work on the mod again
PizzaMan Apr 17 @ 4:58am 
is there a new update?
commissar viktor  [author] Feb 28 @ 8:03am 
Pizza, Heres the Thing i am a Single man dev team So doing UI art would only Further Delay updates, Also Command & conquer with other Games have Unique art Styles to them which would be hard for me just start makeing fit into Coh-2 as it sits.
PizzaMan Feb 28 @ 7:56am 
petty good mod have a potential to go with. i hope you guy make a new UI for the unit to look like coh2 art style would be cool
commissar viktor  [author] Feb 3 @ 4:28pm 
6 days to Major update 12: Part 1/2 and the mod turning 1 year old.
- Thank you to everyone who has played the mod, lets keep going and marching forward.
commissar viktor  [author] Jan 31 @ 10:11am 
If you go to use the Google document link that links to my master Google document and Go to Update notes document, It now has a Tab "Change log" with everything that is changeing in Major update 12: part 1/2.

This is because i know that the Steam change log letter Cap is gona not support all the Text that is here and changes.
commissar viktor  [author] Jan 30 @ 9:29am 
Well, 10 Days Until the mod turns 1 Year old and i Release Major update 12, Part 1/2.

Part 2 which comes after it will be most likely a Commander and Intel Overhaul from all the Ideas from Discord and what i can come up with and any unforeseen issues or Content which could not make it in Part 1.

Which the Ally most likely wont make it in Part 1 so they will come in Part 2 because i rather Release something semi-Refined then not at all.
The Guard sub-factions may or may not make it i dont know yet.