Hearts of Iron IV

Hearts of Iron IV

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Auto Trade Tool
   
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Jan 28, 2024 @ 3:30pm
May 18, 2024 @ 11:51am
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Auto Trade Tool

Description
CURRENT VERSION: v0.7.5

This mod automates the trade done between player-controlled countries and other nations. No more manual and tedious resource management.

This only works with vanilla resources. Other resouces wont be traded automatically.

TODO:
- Customizable Tradepartner Priorityqueue + GUI
- Tweaking of the AutoTradePartnerPriorityQueue
Popular Discussions View All (1)
1
Jun 12, 2024 @ 5:36am
Over importing
helkama
14 Comments
祁同伟 Nov 30, 2024 @ 5:01pm 
May I use 1.15, teacher
Mas Jul 29, 2024 @ 4:47pm 
mod just breaks if you have puppets. For some reason it doesnt prioritize trading with them, and also just trades way too much. I had to micro the trade screen every few weeks as UK to cancel all the extra trades
Wuzzle Apr 24, 2024 @ 1:17am 
This spams trades that get auto cancelled when you have no civ factories
It'd be nice if you could turn the mod off in game for when that happens
Packer Mar 29, 2024 @ 5:30pm 
Hey there, was curious on the current Track towards an update. I was interested in incorporating Auto Trading into a different mod, and was interested in wondering if I had permission to use your code, with credit.

Additionally, I wasn't sure how much was coming in the next update and wanted to know if there was a general timeline for when you planned the next update.
Dante25 Mar 24, 2024 @ 3:11am 
Hace falta una versión que permita vender equipo (equipo de infantería, artillería, aviones, tanques, etc) automáticamente cuando se queden obsoletos y que venda ese equipo automáticamente en el mercado internacional
Flaschenschwert  [author] Mar 14, 2024 @ 10:40am 
Update halted till 22nd March bc my isp is stupid and i got no internet.
< blank > Mar 5, 2024 @ 10:10am 
Awesome mod, waiting for upd:steamthumbsup::steamthumbsup:
helkama Feb 14, 2024 @ 1:36am 
Alright, thanks for the reply, sounds great for the future! I am all for automating the game as more things to be managed are added as the DLC:s keep rolling in :steamthumbsup:
Flaschenschwert  [author] Feb 12, 2024 @ 1:41am 
To your second point (trading with future enemies):
Yes, the algo determines trading partners, prioritizing the ones with the highest amount of said resource and best relations. In future updates there will be a 3-slot priority-queue for every resource where you can set the first three trading partners yourself.

Again with this mod not yet complete, feel free to report bugs immediately :)
Flaschenschwert  [author] Feb 12, 2024 @ 1:41am 
Thank you for your feedback!
Yes, i got convinced, that a daily update of trade is a bit too much, so i will change that to a weekly one in the next update.

To your first point (buggy trade behavior):
There is still a bug that will make the game want to import the maximum amount needed for every country. I still havent found out why but I am on it. There are no real tools in forms of triggers and effects for modding regarding trade so I have to do the logic all by myself. With this being my very first mod, i need to test some trade issues over and over again.
I'd be glad if you could send me your japan save, so I have another debug scenario, which when it comes to trade is always highly situational.