Space Engineers

Space Engineers

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MSN-00100 HYAKU-SHIKI with MEGA BAZOOKA LAUNCHER
   
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File Size
Posted
Updated
3.142 MB
Dec 10, 2023 @ 12:03am
Feb 11 @ 6:24am
2 Change Notes ( view )
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MSN-00100 HYAKU-SHIKI with MEGA BAZOOKA LAUNCHER

In 1 collection by Ohagin
機動戦士ガンダム MS / MA コレクション
84 items
Description
This is the MSN-100 Hyakushiki with Mega Bazooka Launcher from Mobile Suit Z Gundam.

It is a posed model with almost no utility and all joints movable.
Thrusters are more than usual, but if you want to move it comfortably, please add thrusters or change them to more powerful ones.

The mega bazooka launcher can be separated and reattached, but it is pre-set as it is a bit troublesome to align.




Information

Size
18.5m height at the top of the head 1/1 size
Movement suitability
Space only
Airtight
None
Resources required
Uranium (for electric power)
Fuel is replenished through a small connector on the rear of the main body
Ammunition for hand-held weapons is replenished in a small container on the weapon
Mega bazooka launcher is replenished with uranium and ammunition through the small connector
Gimmick
Full body joints are movable
Armament
BR-M-87 Beam Rifle (Assault Cannon)
C-BAZ-531 Clay Bazooka (Rocket Launcher)
FHA-02MI Mega Bazooka Launcher (Railgun)

The beam rifle and Clay Bazooka can be attached to the back.
The Mega Bazooka Launcher can move by itself, but it has no cockpit, so it must be operated remotely.




Toolbar operation

Ctrl+[1]
[1] Cockpit hatch open/close : Open with switch on left side of fuselage.
[4] Select assault cannon ([Left click] to fire)
[5] Select rocket launcher ([Left click] to fire)
[6] Railgun selection ([Left click] to fire)
[8] foot sole Lock/unlock
[9] Thruster stop/activate

Ctrl+[2]
[1] Change pose (Mega Bazooka launcher firing pose <-> standing pose)
[8] Left hand arm lock enable/disable
[9] Right hand arm lock enable/disable

Mega Bazooka Launcher remote control

Ctrl+[1]
[1] Transform
[3] Forward camera view
[9] Thrusters stop/activate




Pose change

Pose change with key operation Ctel+2 [1] switches between two different poses.
Please release the arming locks on both hands and release the main body and the Mega Bazooka Launcher before operating.

It is not possible to set multiple poses as all hinges and rotors are just reversed between upper and lower limits.
Since [unlock -> change -> lock], the initial state must be locked.
If you want to set the poses yourself, change the setting values of the hinges and rotors and set them to the locked state.
For joints you do not want to move, set the upper and lower limits to the same value.




Changing Weapons

Weapons can be unlocked and removed.
You can change the weapon if it has the same standard grip of another mobile suit.
The weapons do not have thrusters, so they must be carried by some sort of ship or positioned with thrusters on the weapon.




Mods used

Special Blocks

AQD - Armor Expansion
https://steamcommunity.com/sharedfiles/filedetails/?id=1939935505
Square pyramid block used for face.




Related workshop items

Argama
https://steamcommunity.com/sharedfiles/filedetails/?id=3051330020