RimWorld

RimWorld

47 ratings
MIM - WH40k Sautekh
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
5.920 MB
Nov 23, 2023 @ 7:04am
Aug 25, 2024 @ 2:18am
26 Change Notes ( view )

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MIM - WH40k Sautekh

In 2 collections by emitbreaker
MIM WH40k Compatibility List
374 items
MIM WH40k Mod Collection
47 items
Description
No huge changes from the previous MIM 40k Factions version, but now the faction only reproduce the same factional design only.

Canoptek Spyder needs to be drafted to spawn Canoptek Swarm once per a day without any resources. Also, Canopteck Spyder and Plasmancers are the only units who can do the researches - most of Necron units are only suitable for violent.

Also, by using reanimation protocol, you can easily revived your dead Necron pawns with very small amount of resources.

Also, few internal XML errors has been fixed.


Recent Update
25/08/2024: XML / Patch updated
- 1.5: New body type for Spyder added (only applied to player starting pawn)
- 1.5: Starting scenario patch updated / fixed - now the starting pawn will properly rendered but size. Save and load will fix this issue - I couldn't figure out why this odd thing suddenly happens...

Optional Mods

MIM WH40k Szarekhan

MIM WH40k Adeptus Astartes Core
MIM WH40k Factions Texture Pack
10 Comments
Green King Oct 19, 2024 @ 10:52pm 
Necrons need ....
1) Armor or gear. Many of them have a "naked" debuff.
2) Some kind of unit that does wood chopping and Planting. None will do this work.
3) Turrets with this mod last 6 hours on a battery, are super expensive and don't work.
4) Need some Necron class that can do social work.
5) No Necron can join any ideology ,yet there's Necron idealologies. Make it make sense?
6) I find myself playing as Necron and needing Humans to craft due to all the restrictions.
7) While Necron firepower is amazing, many of them are fragile. Make armor please.
8) They need Armor.
9) Did I mention that they need gear and armor for the random naked debuff and to aid battle?


Thanks. Let me know you saw this and are working on it, and ill donate.
Green King Oct 19, 2024 @ 3:13pm 
@Emitbreaker also can you make a Necron unit that is able to become a Psycast user and also Mechinator in game? They would need "metal brains" for this....
Green King Oct 19, 2024 @ 3:11pm 
@Emitbreaker here is my url to my first part 1 playthrough as Necrons. Love the mod, but please look at my lower issues with the bugs below in the comments. I'd also like some kind of Necron that has a "metal brain" for the ability to adopt Psycast. :p

https://www.youtube.com/watch?v=jvDf4qp4ro4
Green King Oct 19, 2024 @ 3:10pm 
@Emitbreaker i love this mod however there appear to be some issues.
We need scarabs to do plant work and cutting. It's a pain not having anyone who can.
While Necros units don't have brains and i get why, they aren't able to hold any roles in any ideology, including their own ideology the Necrons. It makes no sense.

I'm doing a game as Necrons uploaded to Youtube. I've also had trouble with the fact few warden, few doctor except for Lords and the Plasmancers.

I don't want to rely on humans ever if i'm playing as Necron. but I find i need humans for the roles into idealolgy, and i need humans to cut down trees and farm crops. Some crops are needed for game play even as Necrons.

And lastly, many of my Lords and Plasmancers for some reason have "the Naked debuff" in mood. I love that these units do have needs, but they can't wear any clothing or gear? What's up with that??? Necrons need some kind of clothing please add armor or clothing for them to wear.
emitbreaker  [author] Sep 2, 2024 @ 7:52pm 
@TheHerethicc Have you tried that with my mod only? I haven't seen any such issue at my local end. I can't assure any issue that comes from outside of my mod.
TheHerethicc Sep 1, 2024 @ 7:00pm 
because so far (though i admit i have not try every single pawn type) its only the Necrons im having a problem with
emitbreaker  [author] Sep 1, 2024 @ 6:19am 
@TheHerethicc What makes you so sure that's bug of this mod, even though you don't give me any relative logs? Have you checked it without any other mod?
TheHerethicc Sep 1, 2024 @ 4:52am 
Anyone else have a bug where their pawns can't pick up weapons? like there not even a menu for it
emitbreaker  [author] Jul 23, 2024 @ 9:05pm 
@meesh Nope, thanks to erdelf's kind and respectful support, the issue has been solved long ago :D I just forgot to remove above comment XD
Boxnami Jul 23, 2024 @ 8:59pm 
Will the discontinuation in HAR compatibility continue? Hoping so, seems like a lot of mods rely on it. ;-;

I appreciate the work you put into your mods