Space Engineers

Space Engineers

414 ratings
AIVA Voice for Space Engineers
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Type: Mod
Mod category: Other
Tags: hud, NoScripts
File Size
Posted
Updated
112.160 MB
Nov 10, 2023 @ 8:38am
Feb 12 @ 2:40am
6 Change Notes ( view )

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AIVA Voice for Space Engineers

Description
More than 100+ sounds with sci-fi hud fx made specificaly for SE

Hello everyone! I'm a sound engineer, sometimes a space one :)
I created a large set of sounds signaling various events, damages, container fill levels, and more. Additionally, I've included a few humorous and atmospheric phrases in the game's style. All these sounds are created specifically for Space Engineers, making them unique and aligned with the game's lore. Each phrase is accompanied by sci-fi sounds to create a technological atmosphere and the feeling of interacting with an onboard AI. If you have any suggestions for improving or adding to the sounds, please write about it in the comments. Also, I would be grateful for your rating.

Version 1.2.15 patch notes:
  • Added a new 7 sounds to remind you of damaged ship modules in the Durability category.
  • IDs in the mod files have been replaced with ones more convenient for working with scripts.

All sounds list:
Since the list of all phrases no longer fits in the description of this mod due to character limitations, I decided to create a Google Sheet[docs.google.com] (click to view) for this purpose. In the spreadsheet, you can explore the full list of sounds, and it will also make it easier for you to write your own scripts for Programmable Blocks in the game. All sounds are sorted inside the interface, easy to scroll and quickly search, so don't worry about so many sounds.

The current version mod contains 150 voicelines:
  • 12 sounds in "Basic" category (doors, hangars, lights...)
  • 17 sounds in "Notification" category (low fuel, low power, ship overloaded...)
  • 31 sounds in "Flight" category (Thrusters engaged, cruise control, autopilot...)
  • 4 sounds in "Warp" category (Warp jump countdown, warp drive charge...)
  • 12 sounds in "Parking" category (Docking, liftoff, landing...)
  • 15 sounds in "Combat" category (Enemy detected, low ammo, weapons ready...)
  • 21 sounds in "Durability" category (Damage and repair)
  • 19 sounds in "Drones" category (Miner, Cargo, Refueler, Assault, Defence)
  • 8 sounds in "Phrases" category (Lore friendly atmospheric phrases)
  • 11 sounds in "Greetings" category (Lore friendly atmospheric and funny greetings)
How to use it:
All sounds become available to you in the SoundBlock interface. You can independently distribute all the sounds you need and link them to specific events for automatic playback using TimerBlock, SensorBlock, EventBlock, and ProgrammableBlock within the game. If you are new to the game, I advise you to watch tutorials on YouTube about how these blocks work; there is nothing complicated about it, and it is very easy to set up and play. For example, you can assign an event of opening a door in EventBlock, triggering the playback of a SoundBlock with the corresponding sound.

Requirements and conflicts:
This mod is a standalone core and does not require the addition of external tools for its operation. It also does not require any DLC. This mod may be required for the operation of some other mods and scripts.

All files have unique complex names and identifiers that are not shared with other mods. This means that mod can only conflict in the event that another mod uses the same identifiers, which is practically impossible. You can easily combine it with other modifications for sounds or music.

Terms:
Please do not distribute this modification on external resources, and do not attempt to independently translate the modification into other languages, as this may cause technical conflicts and improper operation of the mod.

All sounds were created by me specifically for the game Space Engineers and were not intended for other projects, so do not use them in other modifications, games, or personal projects.

I was trying to create a simple script that would save you from having to create 100+ sound blocks and event controllers, but unfortunately I wasn't successful. I don't have enough programming experience. I've contacted other modders who are also working on scripts for Space Engineers, but most of them are busy with their own projects and can't help. So, if you are developing scripts for programmable blocks and think this is a good idea, I would be incredibly grateful if you would take on this project.

Thank you all for writing reviews and helping to improve my mod by offering new phrases and writing scripts. This is my first experience creating mods for a game and I'm very glad that you liked it. Report errors in the comments, feel free to suggest new phrases and also write whether you are looking forward to the “male” version of this mod.

129 Comments
♥💋TheSnowOwl💋♥ Jul 20 @ 10:39am 
would it be possible to download some of these voice lines to use for my personal phone? I love these voice lines and sound effects and would love to use these for my phone ^^
Uruzu Jul 8 @ 5:46am 
Hi there, Sorry for the question but how can i use these mod. I try to put it in a bloc song but nothing happen. It is possible to use it for anything without using 100 bloc song? If someone can direct me to a tutorial it will help. Thx
slipcasedrock2 Jun 5 @ 10:04pm 
From 1 sound block? that would rock!
mJrA Jun 5 @ 8:21am 
Also, you can use the
"Sound Sequence" Script by awolcz to play multiple sounds with a single Soundblock. The sequenzer script uses the SubtypeId of the sounds, so adding the SubtypeId to your soundlist would be helpful. For Those who cant wait, you can find those in the modfolder after opening the Ausio.sbc with a text editor
mJrA May 29 @ 8:47am 
Is it possible to get a Soundmod like this as a Plugin version? Or doesnt the game allow that ?
JakeFromSt8Farm May 29 @ 7:07am 
I love this mod and am adding it to my server for players to use. I've setup all of my spawn ships with event controllers and these sounds to introduce them to it.

I do have one phrase suggestion that corresponds to the event controllers. There is a connector ready to lock trigger that could be useful in the next update you do. Maybe "Docking connector ready to lock" or something like that.

I also agree with polygon cherub that some general noise or warning sounds would be nice. Something like the fuel critical alert as a stand alone sound would be perfect.

Thanks again for making this mod!

If you do make a suit voice replacement mod in the future I will absolutely be using that as well!
Luiz Carlos May 9 @ 9:04am 
Every server I play on, I ask the admins to use this sound mod. I love this MOD. I wish someone would make another mod, or that the vanilla game would support several sounds in a single speaker. Helixadon [UA], your work is excellent.
Polygon Cherub Apr 29 @ 12:33am 
Requests:
A helpful option that could go a long way is just some chirps and beeps. Such as noises that are short and simple to confirm or announce something without too much fanfare.

In my case, I would love to play a simple noise whenever an NPC ship has shown up on radar. Or a not overblown warning when you're in firing range.
♥💋TheSnowOwl💋♥ Apr 24 @ 12:21pm 
i would love the addition of a "System Failure" or some kind, im working on a ship that uses these voice lines, and things can go wrong in some cases. id like a voice line for this. notibly an error kind of voice line with the background sound. overall, very nice mod
Molten Carnage Feb 27 @ 8:46am 
I like the Cortana sound mod, but it's nice to have options like this. This one is not bad either but had I known this was out there back in it's inception, I would have suggested adding a little personality. Right now it's a pretty monotone. However, I recognise that a lot of work has already gone into this. If there is ever a ver 2.0 for .. oh lets say... Space Engineers 2, it might be worth while to keep this in mind. A sassy robotic voice might be a little fun to mess around with. Great job regardless.:selike: