RimWorld
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Stack gap
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Mod, 1.4, 1.5, 1.6
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Actualizado el
443.739 KB
3 NOV 2023 a las 16:23
12 JUN a las 5:43
18 notas sobre cambios ( ver )

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Stack gap

En 1 colección creada por Andromeda
Andromeda's mods
13 artículos
Descripción
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim?
Maybe you don't need 80 med kits around your prisoner patients, maybe 5 will do?
Maybe divide your deficit shells among the artillery cannons equally?
Would a couple of meals in the dining hall be enough?
Maybe you don't need to carry rice into the hoppers all day?

But how to do it?
This mod designed to carefully set up your storages!

You can limit storages from top and bottom stack size
• The lower limit means that pawns will not carry items as long as there are more items than a given value
• The upper limit means that no more than a given value of things will be inside
• Unrestricted storages operate as usual



Mod compatibility:
LWM's Deep Storage - OK
[JDS] Simple Storage - OK
OgreStack - OK
SatisfiedStorage - No sense. This mod does more
Multiplayer - Bad
Flickable Storage - OK
Pick Up And Haul - OK (11/13/2023)
Must be compatible with any mod that changes stack size

Mid game compatibility:
Add - OK
Remove - OK

If you wish, you can set a specific limit for each item or category



Translations:
English
Russian
Deutsch - thx Erdnussbrot
French - thx Joedox
ChineseSimplified - thx OKEN.DDD

Special thx to @biowreck's help in testing
Discusiones populares Ver todo (8)
17
30 NOV 2024 a las 15:40
FIJO: Suggestions
Yoann
3
7 MAR a las 17:50
Bug with jump packs when carrying a pawn
LenaMel
6
24 AGO 2024 a las 6:30
Performance Impact?
Mac
416 comentarios
ZzZombo hace 5 horas 
Does this work across linked storage buildings?
Soup_UK hace 20 horas 
Like JoeOwnage, I’m also seeing my settings reset for storage onboard Gravships after launch.
mladlt 2 AGO a las 14:29 
Also, is it expected behavior that, if there's X items on the shelf and I set the limit under X, I can't get pawns to haul the excess? Thanks for the mod BTW, very useful.
Molay 2 AGO a las 13:31 
@G-Fiti look above, the last GIF from the description. Above "Allow rotten" you have "Apply to entire storage". That's the thing you need to cycle to the right until it says something like "max 1 stack". i.e. max 1 stack of a given item (like steel).
mladlt 2 AGO a las 12:05 
Is there any way of considering all linked shelves as a "storage" unit, and not a singular shelf?
G-Fiti 2 AGO a las 6:16 
Was the limit similar stacks setting part of this mod or another? It doesn't show up for me in 1.6
Hero_Swe 1 AGO a las 20:58 
Would really love if this was compatible with Adaptive Storage Framework.
Paulaswam 1 AGO a las 14:25 
Thanks so much for this mod, can assign items for my dinning table now without spoiling food. :)
Molay 1 AGO a las 8:59 
@PEDRO so to be more precise, you need to set "apply to entire storage" to 1. Then use the top stack limit option to limit stack size, or configure it for the item on item category below in the item list.
Molay 1 AGO a las 8:56 
@PEDRO yes there is. One of the first options in the item list is related to the stacks. set limit to 1, so each type of item can be present in 1 slot (3 or 4 times to the right of default). Then disable all items and select steel, gold and plasteel. If you want to limit those, you can do it individually for each item, in the item category (raw ressources) or in a setting at the top of the UI for the entire storage container.