RimWorld
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Stack gap
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Mod, 1.4, 1.5, 1.6
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443.739 KB
3 NOV 2023 a las 4:23 p. m.
12 JUN a las 5:43 a. m.
18 notas sobre cambios ( ver )

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Stack gap

En 1 colección creada por Andromeda
Andromeda's mods
15 artículos
Descripción
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim?
Maybe you don't need 80 med kits around your prisoner patients, maybe 5 will do?
Maybe divide your deficit shells among the artillery cannons equally?
Would a couple of meals in the dining hall be enough?
Maybe you don't need to carry rice into the hoppers all day?

But how to do it?
This mod designed to carefully set up your storages!

You can limit storages from top and bottom stack size
• The lower limit means that pawns will not carry items as long as there are more items than a given value
• The upper limit means that no more than a given value of things will be inside
• Unrestricted storages operate as usual



Mod compatibility:
LWM's Deep Storage - OK
[JDS] Simple Storage - OK
OgreStack - OK
SatisfiedStorage - No sense. This mod does more
Multiplayer - Bad
Flickable Storage - OK
Pick Up And Haul - OK (11/13/2023)
Must be compatible with any mod that changes stack size

Mid game compatibility:
Add - OK
Remove - OK

If you wish, you can set a specific limit for each item or category



Translations:
English
Russian
Deutsch - thx Erdnussbrot
French - thx Joedox
ChineseSimplified - thx OKEN.DDD

Special thx to @biowreck's help in testing
Discusiones populares Ver todo (10)
6
3 NOV a las 4:28 p. m.
Item-limit Bug
ૐCheesyૐ
17
30 NOV 2024 a las 3:40 p. m.
FIJO: Suggestions
Yoann
7
6 AGO a las 4:37 a. m.
Performance Impact?
Mac
463 comentarios
晓山alreShan 19 NOV a las 2:39 a. m. 
@Domino
This mod is close source. The only update notes you can find are in comments from author.
Domino 19 NOV a las 2:35 a. m. 
Are there actual change notes anywhere for this? GitHub or Discord or something? I really want to use this but the conflicts with PUAH and the 1-item stack issue make it not viable. I see it's been updated a handful of times but I don't know what the updated versions change.
AnneCrankin90s 10 NOV a las 1:17 p. m. 
also my stack gap settings reset back to default sometimes
AnneCrankin90s 10 NOV a las 12:45 p. m. 
@Zombe im getting that too, with default shelves and LWM shelves (1.6 port), For example if I set it to only accept 100 steel, then link it across 5 different shelves, it acts more like I set the limit to 500, with 100 across the 5 shelves.
Hugalafutro 21 OCT a las 2:29 a. m. 
@Bapador the issue is I want it to work like that with a shelf not a stockpile. I.e. I want 100 joints, 100 tea, 100 beer on a shelf, they never put more than 2 of the things on the shelf regardless of the settings.
Bapador 18 OCT a las 11:35 a. m. 
To those who are having trouble putting, say, 2 stacks of something into a stockpile, I was able to make it work this way: at the top, change "Apply to entire storage" to "Limit similar stacks x2" by using the + to the right of it.
lunarlabour 17 OCT a las 8:59 a. m. 
Is this mod conflicting with Pick Up And Haul right now? I noticed with this mod being active, my pawns won't haul and can only carry one stack of 75 items at a time, just like in the vanilla game.
pfe 12 OCT a las 12:13 p. m. 
Is it possible to extend the counting limit of items to all apparels as well?
nikita150u 10 OCT a las 4:15 a. m. 
Somewhat working on 1.6 but iterventing from calling an infocard of materials (even in bills)
Zombe 8 OCT a las 12:03 p. m. 
I have tried this with vanilla sheves and it seems like shelve groups kinda ignore it: it limits number of items per stack, but overall limit does not seem to be affected. Is that a known issue, new bug or am I doing something wrong?