RimWorld

RimWorld

1,570 ratings
Stack gap
37
17
24
11
2
7
12
3
5
6
5
3
3
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
443.739 KB
Nov 3, 2023 @ 4:23pm
Jun 12 @ 5:43am
18 Change Notes ( view )

Subscribe to download
Stack gap

In 1 collection by Andromeda
Andromeda's mods
14 items
Description
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim?
Maybe you don't need 80 med kits around your prisoner patients, maybe 5 will do?
Maybe divide your deficit shells among the artillery cannons equally?
Would a couple of meals in the dining hall be enough?
Maybe you don't need to carry rice into the hoppers all day?

But how to do it?
This mod designed to carefully set up your storages!

You can limit storages from top and bottom stack size
• The lower limit means that pawns will not carry items as long as there are more items than a given value
• The upper limit means that no more than a given value of things will be inside
• Unrestricted storages operate as usual



Mod compatibility:
LWM's Deep Storage - OK
[JDS] Simple Storage - OK
OgreStack - OK
SatisfiedStorage - No sense. This mod does more
Multiplayer - Bad
Flickable Storage - OK
Pick Up And Haul - OK (11/13/2023)
Must be compatible with any mod that changes stack size

Mid game compatibility:
Add - OK
Remove - OK

If you wish, you can set a specific limit for each item or category



Translations:
English
Russian
Deutsch - thx Erdnussbrot
French - thx Joedox
ChineseSimplified - thx OKEN.DDD

Special thx to @biowreck's help in testing
Popular Discussions View All (10)
5
Aug 24 @ 1:43pm
Item-limit Bug
ૐCheesyૐ
17
Nov 30, 2024 @ 3:40pm
PINNED: Suggestions
Yoann
7
Aug 6 @ 4:37am
Performance Impact?
Mac
449 Comments
Indigo Sep 25 @ 5:54pm 
Hey is @Andromeda still working on this or is this abandoned? This really needs fixing as it's such an essential mod among the rest that I own.
scry Sep 24 @ 1:57pm 
Works to limit exactly one item type's quantity in a storage spot like a shelf... Seems broken for anything more complicated (like, say, a stack of ten of each of three kinds of items in a shelf). Too bad, it'd be really useful if it functioned as intended.
Yxklyx Sep 24 @ 12:41pm 
It seems to work fine for me as long as you just have one item in each shelf. So for instance I have 20 components on one small shelf on my gravship. Same for medicine.
Readtext Sep 22 @ 11:45pm 
Not compatible with Save Our Ship 2. The ship cannot take off from a planet if the ship's storage limit has been used at least once.
Sakura Sep 21 @ 7:05am 
Hey, there is an odd issue on MacOS version of Rimworld - when trying to set the number manually the moment I click any number it clicks off of it and does not let me set it. On Windows it is completely fine though.
Vril Sep 18 @ 12:14pm 
Yeah, the mod is bugged, its a shame because this is ESSENTIAL mod that should be implemented in vanilla game. Tynan, please do your job!
Jyanwoods Sep 16 @ 8:06pm 
Obsidian disappears when unloading from pawn’s inventory if the stack exceeds 75.

When pawns return from a caravan carrying more than 75 obsidian (in my case, the issue occurred with 100), attempting to place it on a shelf triggers an error message (although the caravan included a pack animal, the obsidian was in a pawn’s personal inventory, and they were attempting to place 100 obsidian directly onto a shelf, not from the animal). Any obsidian above the stack limit of 75 vanishes instead of being split or stored properly.

When loading the same save file without the mod, the obsidian stacks are properly split and stored. In the case of steel, even with the mod enabled, stacks over 75 (e.g., 100) are stored without any issues.
Indigo Sep 2 @ 8:55am 
SRH is percentage base through the whole stockpile/shelves i.e. 60-95% (can be adjusted). It auto fills when below min and stops after max (has an extra mode that turns off auto filling after hitting max).

Stackgap can control the exact number of items either total or per slot/stack i.e. 25-50 min-max. Auto refills like SRH. Has modes that can limit the total, limit each slot/stack individually and/or limit the amount of stacks allowed per type i.e. 2x mode makes it where only 2 stacks of steel is allowed and 1x holds 1 type of each meal instead of 3 similar meals. You can also limit each item/category individually (i.e. steel is maxed out but Jade is 20 max, only 100 meats allowed but unlimited meals, 400 hay/100wool/255 kibble, etc.) Can also turn on/off multi-stacking globally or per storage via checkbox.

Unfortunately Stackgap isn't working as intended (see my comment below) so use SRH til it's fixed.
Vril Sep 2 @ 5:22am 
how this compares to Storage Refill Hysteresis mod?
NoxiousPluK Sep 1 @ 5:13am 
+1 can confirm I have the same issues. Was hoping to use this to have 6 defined stacks on a vanilla expanded storage small pallet (meds, metal, wood, etc - for my gravship) but it either only fills one of them, or only does one stack no matter what the max is set to, or it refuses to store anything.