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been around since 2016, updated 4 Feb 2024... handles this function and isn't limited. Set up is as easy as loading it into a Programmable Block and putting the tag [LCD] into the name of the screen you want set up to display data, then going into the Custom Data of said screen or block and set the commands. I mean, it even has a fully detailed guide for every command you can use for whatever you want displayed...
https://steamcommunity.com/sharedfiles/filedetails/?id=407158161
In that screenshot, you only need to input 3 commands to get the same result that you can also tailor to your preferences, even works for modded blocks, (drills, cargo, reactors, you name it). I just don't understand why we keep reinventing the wheel here unless this was a script you wrote while learning how to set up code. If that is the case then good work and I look forward to your future scripts.
Misspelling can be both right and wrong, depends entirely on how you see it.
For example, as a Swede, I can tell you that this German builder has spelled reaktor exactly right both in German and in my native language, Swedish while in English you prefer C instead of K in the word, which is so strange to us.
Same deal on another ship with an industrial cockpit.
What am I doing wrong?
readonly string LcdName = "LCD";
if I'm reading right this should be changed to the specific lcds name?
or altered to a cockpit number with this string pointing to the cockpit?
//Name of your Cockpit Block -> Can be Changed
readonly string CockpitName = "Industrial Cockpit";
//Lcd Panel Number on your Cockpit Block -> Changed to desired Value