Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
Try having your pawns not inside the vehicle and instead form up a convoy from the world map. That was what solved it for me in regards to chosen exit location problems. I spent a few hours to find this out in the end myself.
There's also a mod that lets you leave the map if you drive up to the edge of it: Just Leave Already
They never gave any vehicle parts. Must’ve been some other mod doing that.
Also, make sure you open your doors if you have a garage storing the vehicles. Even with autodoor, after setting up the entirety of 1200KG worth of gear, only to find out that it cannot find an exit. Have to dispand the creation, open the door, then restart the caravan.
I tried a few gizmo-removal mods but none work. Its just super frustrating, we dont need that button on every single item and pawn