Arma 3
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Killzone: Intruder Dropship
   
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Data Type: Composition
DLC: Apex
Meta: Dependency
Bestandsgrootte
Geplaatst op
Bijgewerkt op
350.284 KB
9 jun 2023 om 13:42
22 jan 2024 om 3:14
4 wijzigingsnotities (weergeven)

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Killzone: Intruder Dropship

In 2 verzamelingen van turfy
Turfy's Compositions
81 items
Turfy's Killzone Collection
5 items
Omschrijving

Mod Description
Features fully functional ISA Intruder Dropships as seen in Killzone 2 & 3. 12 identical versions & 3 mobile stair cars to help players get inside. The intruder is without a doubt the worst dropship is all of sci-fi, i know lore wise it was originally a cargo transport, but its horribly designed for that too i originally was not going to release this but i made it for the pics so i figure I better or I would just keep getting asked about it. I do not recommend using it unless your a huge fan of Killzone, your better off using just normal helicopters. there is no way to climb aboard from level ground, infantry must jump aboard from a elevated position. Carries 1 pilot, 1 gunner, & 8 passengers that will all probably be dead by the time it lands at the LZ.


How To Modify
All scripts (codes) to make them work can be found in the objects or units init box. Also, all units & objects called upon by the scripts have a name. If you wish to change somethings name you must make sure you also change the name in any script that uses it. If you wish to make a minor change like replacing one unit or object for another, all you need to do is copy & paste the scripts and name from the object you wish to replace, into the object your replacing it with. The same goes for major changes that could possibly replace every object. If you want to make multiple of the same type, you will also need to change the names of any object with a name and any name in its scripts relating to it.

Questions & Answers
Q: Why isn't this "mod" showing in the launcher/ how to spawn it?
A: This isn't a "mod", its just a composition, and wont show in your launcher. You'll find this composition in the editor, once there you need to press the groups key or F2 then click on the composition icon. last pic in the slideshow above will show were that is.

Q: Why is it spawning all broken up?
A: You need to click off Vertical Mode & Surface Snapping before spawning any comp, last pic above shows were to find it. Also rotating it in the editor can cause it to come apart.

Q: What maps were used for the pics?
A: Arctic (Arctic)
Madrigal (Operation Trebuchet)
Kholo (Operation Trebuchet)
New Mombasa (New Mombasa)

Known Bugs & Issues
- 0 protection, your better off using literally ANYTHING elce
- depending on terrain units may take fall damage when exiting
10 opmerkingen
turfy  [auteur] 12 aug 2024 om 13:14 
im talkin about version 1 of the exo mod back when it was just a call of duty advanced warfare mod https://steamcommunity.com/sharedfiles/filedetails/?id=1780507302 , and those are just titan fall ships pointed at the ground, only really work silhouetted agaist the skylline from a distance, doesnt hold up up close.
death2341 12 aug 2024 om 6:09 
also what did you use for the ISA ships
death2341 12 aug 2024 om 6:01 
or are you talking about the EXO mod?
death2341 12 aug 2024 om 6:00 
@turfy what mod?
turfy  [auteur] 11 aug 2024 om 23:28 
its from the call of duty mod, thought it made for a good helghan heavy dropship or somthin like that
death2341 11 aug 2024 om 23:25 
@turfy question since im now relooking at this stuff, whats that flying vic in the second pic
SturmFall 7 2 jun 2024 om 5:17 
just wait and see whats coming as my new side mod ;)
2091riveraisrael 4 nov 2023 om 15:21 
Cool Turfy I never thought Id see the day KillZone would show up, keep up the good work
Sturmtruppen 14 sep 2023 om 15:09 
it explodes on spawn for me, even in the air
noumenalism 9 jun 2023 om 15:35 
Great job Turfy!